I apologize in advance for the following long and complicated post.
Some may have been watching me squirm around as I tried to figure out what to do with an old live recording session that needs to be tempo corrected.
To recap...
I've got 9 tracks. Kick, snare, overheads, bass, guitars and vocals. All recorded live in a "studio". I want to use as much of these tracks in the final product as possible and they are all mostly usable. I will be doing some overdubs but these takes will be the foundation of the project. It is multiple songs with at least two takes of each song in their entirety.
The problem (the current one anyway)...
Massively fluctuating tempo. These song are meant to change tempo at certain points but not the way they currently are. I want to get them to follow a general tempo then do finer corrections on the drums and then the rest of the parts to tighten it all up.
I've learned how to use audiosnap for drum correction but I need to get the other tracks (guitar, bass, vocals) to follow them and because of the WILD fluctuations it's not just a matter of dragging a couple transients around. I've also figured out how to set the audiosnap algorithms for each track independently so that's not an issue (so far).
What I'm trying to figure out is the best way to do this. Should I look at my tempo maps (which I've made by manually adjusting the time line to match up to the songs) and make approximations as to what the tempos should be, create a tempo map based on that, then use audiosnap to manually pull everything into time? I'd have to create anchor points across all the tracks to keep the phase relationships of the drums and keep the rest of tracks in sync.
If I did it this way I'd still have to make the subtle timing corrections so should I render the general time correction then adjust those rendered tracks or do the general corrections AND the finite corrections in one render? That final option would take a long time and I'm not sure if Sonar will save in the middle of such a transient muck around and with the first option I'm not sure if the double rendering will cause a ton of artifacts.
The other way I was thinking this might work is enabling groove clip and inserting transient markers at specific measures then just apply a new tempo map making everything just snap into place but considering how crazy these tracks are I could see that turning into a real mess. Also I would definitely have to do a double render (one for the general correction then the finer correction).
So there it is. I know this can be done... I'm just not sure exactly how I should proceed. I will be experimenting with this one way or the other but if anyone can point me in the right direction it would be appreciated.
Thanks.