• SONAR
  • Some Crackling in the Render? (p.2)
2013/05/30 19:49:03
elijahlucian
Hey guys, I went and froze all my synths and that seemed to do the trick... thanks for all the hints.. Just seems strange to me how having too many things to process would cause clicks in the render... isn't a render supposed to take as long as it needs to in order to export a good copy? 

especially with how my cpu was only using 1 core at around 40 percent.. kind of strange
2013/05/30 20:01:05
John
Not all the time. Under some circumstances exporting can require more processing then playback. Often times for example for time stretching on line render is less imposing because we can live with a little lower quality. With exporting higher quality algorithms are used requiring more CPU. 


But in your case it was the added burden of the synths that may have caused the problem. A freeze is a good idea for those situations. I freeze my synths long before I am going to export. When I mix I try to mix only the audio. 
2013/05/30 20:16:19
elijahlucian
Yeah, John I agree. I should get in the habit.. Too much tweaking while you mix and you get getting set back to square one... heh..

Thanks agian! I'll let you know if the problem comes around agian.
2013/05/30 20:22:44
John
elijahlucian


Yeah, John I agree. I should get in the habit.. Too much tweaking while you mix and you get getting set back to square one... heh..

Thanks agian! I'll let you know if the problem comes around agian.

You make an excellent point there. But that is what Unfreeze is for. LOL. Which often puts me back to square one. 
2013/05/30 20:58:06
Guitarhacker
I hear the cracking.... subtle but there.... the track didn;t play well on this computer but I heard about 30 seconds of the track. 

Is the cracking evident in the PLAYBACK as you listen? If not, it's coming in during the export..... If it's there in playback, find it in the tracks.... solo and mute the various tracks until you find it. then you may be able to envelope it out.... or you might need some other fix/solution to eliminate it.    

If the playback is clean.....Lower your levels before you export.... pull the master output for the sound card down. It might be clipping on peaks...  the track sounded good, but loud. Don't push the levels..... you can always make it louder later.... not that super loud is important. Artist demo just needs to sound good.

Mouth noise.... lip smacks..... breath sounds.... all that needs to be edited out in the track. It's not something that you try to fix in the mastering mix stage. I use envelopes and process audio mute to eliminate those sounds at the source. 

2013/05/31 01:18:26
elijahlucian
Guitar hacker. 

Thanks for the input. Yeah it was happening during render and I am still pretty confused as to exactly what was causing them. 

I think you were right thwt mix was quite hot. It's been fixed since haha. She actually wanted to keep the breaths. Gotta do what the person paying you wants fortunately it still sounds good even wwith the breaths. They add a certain expression. 
2013/05/31 03:52:36
Bristol_Jonesey
Did you use fast bounce for your export or real time?

If the former, then a real time bounce might have solved the problem.

If the latter, forget anything I just said
2013/05/31 08:23:12
Guitarhacker
Yeah... some breath sounds do add character.... lip smacks and such don't.  And with envelopes.... you can lower the levels of the breaths a bit without removing them completely. 

fast bounce vs slow bounce..... some times you gotta slow down and smell the roses.... 

did the lower level export work? 
12
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account