Bristol_Jonesey
What's your perception of the "right track" then Funkybot?
Just curious to know where you feel the X series is lacking compared to 8.5
Off the top of my head...
Things they did poorly: 1. I think making the console GUI larger was a wrong-step direction. If you want to improve my workflow, find a way to show me more at once, not less.
2. Removing the customization options: bad idea.
3. Take lanes: right idea, bad implementation. This clearly isn't finished, or it was poorly thought out (and I liked it at first).
4. The confusing Snap and event duration approach: bad idea.
5. Matrix View/Step Sequencer: does Sonar also need to be Fruity Loops AND Live? These just seemed like add-ons, and an afterthought, which made adding them a poor decision IMO. Either find a better way to do these more robustly, or leave them to other DAW's/plugins.
6. General Rule: how much stuff has Cakewalk released over the years that had a version 2? Audio Snap, Step Sequencer, (what will almost certainly be) Take Lanes.
Cakewalk should not release a feature until it's been fully realized. In software development, it's always cheaper to do something once, than to do it twice. 7. Audio Snap: how did they possible make it harder to use and even more confusing in version 2? Didn't think it was possible. Version 1 is a breeze by comparison.
8. No identify: I already mentioned Sonar trying to be like Live and Fruity Loops, let's not forget about the Studio One inspired UI changes.
Things they did well in X1/2: 1. Screensets
2. Browser (this is 90% good IMO, still some room for improvement
3. Smart tools
4. Getting more done in one window
5. Great PRV
Things they should have done but didn't 1. Fix long-standing bugs: there's no excuses for the "Disk May Be Full" error, or how often projects will fail to save and become corrupt.
2. Staff View: they should have at least left it alone. It's harder to use now. Before I'd enter a keyboard shortcut for duration and go at it. Now it's far more finicky.
3. Real Instrument Tracks: Sonar should really have real instrument tracks.
4. Real VST support: Sonar is still using a wrapper at it's core. VST support is not baked in. This is probably part of what makes Sonar so unstable, and why developers often dislike it as a DAW (as they have to work around Sonar specific "features")
5. Improved Audio Routing: really guys? I still can't route a VSTi output to an audio track input? I'm not even asking to send one track's audio output to multiple tracks audio-input (ok maybe I am).
6. Better plug-in navigation: Studio One and Logic allow users to navigate from effect to effect without having to close the current effect's GUI. This is a huge time-saver. Why it's not in Sonar is beyond me.
7. Not making things easier: if you need to explain it, you're doing it wrong. How many Snap settings posts have there been here? How many Audio Snap posts? How many menus and sub-menus does Sonar have? How many features make you go hmmm...
I could probably go on, but that's a list of things off the top of my head, and I have to run to work...