2013/04/30 08:12:03
Funkybot
rop back here once in a while to see if by slim chance the bakers have baked a cake that won't fall in the middle . I see they still want more and more money to make a functional stable DAW. They have long since got my last penny. Well I better get back to recording . I  feel sorry for you blind believers.  I actually have money now to buy more toys as I am not burning it up in the bakers ovens anymore. Cheers  I hope you guys stop feeding this DAW slot machine too so it goes away and stops sucking peoples money for nothing but  the same old problems  with a few added features. Check all the other forums , none of them are filled wiith as many issues and unhappy people as this one. As for the cakewalk lemmings, seek professional help.
dimelives1


Funkybot

You can bounce to audio, but you can't record.


Let's say you're playing a synth part, and in realtime, you want to use the output of the VSTi as the input of your audio track and record it like you would a physical instrument. You cannot do that in Sonar. Instead you have to record the MIDI performance, then you can bounce it, or freeze it after the fact.


(Not being facetious at all here) Please explain to me what the difference is, aside from the annoyance of having to bounce or freeze to audio after recording. What is the difference in the end result between recording in MIDI and bouncing/freezing to audio vs. recording the performance instantly as if it were a physical instrument?

One reason: speed. Recording live is always going to be faster than live+waiting for a bounce.


Another reason for me: rendering multi-output sample libraries with velocity randomization. BFD2 has an anti-machine gun mode to randomize velocity. If I bounce my individual BFD2 outputs in Sonar, it will literally do 12 (or however many tracks I have) separate bounces! Each of those, will trigger slightly different samples due to the velocity randomization. If I could record the outputs realtime, like in Studio One, I could record all 12 outputs in a single pass. 


Another reason is speed. Take the last example, do you know how long it would take to do 12 realtime bounces of a 3 minute song? 36 minutes. Or...I can record all 12 tracks to audio live in a single 3 minute live performance of the track.


Those are just some reasons.
2013/04/30 08:54:46
Paul P
Funkybot : ". If I could record the outputs realtime, like in Studio One, I could record all 12 outputs in a single pass. "

I'm not sure how valid this idea is since I've just started playing with it,
but there are VST plugin recorders that'll save whatever's happening to a wav file
which then just has to be dragged in.



2013/04/30 10:14:59
jm24
dimelives1


Would be nice to get an X2b update to address at least the further bugs and other issues that folks have brought up here, before rushing out the next X.


That's what they all say.   For 12 years now, for me.
2013/04/30 10:25:34
jm24
Updates have been released in June and in August.
2013/04/30 20:05:28
Funkybot
Paul P


Funkybot : ". If I could record the outputs realtime, like in Studio One, I could record all 12 outputs in a single pass. "

I'm not sure how valid this idea is since I've just started playing with it,
but there are VST plugin recorders that'll save whatever's happening to a wav file
which then just has to be dragged in.

I'm sure there probably are, or that there's probably some virtual audio output device with loopback functionality that I could find if I cared to look, but I honestly don't. This is a pretty standard feature for a modern DAW and it makes no sense that it doesn't exist in Sonar. Especially since I've been seeing requests for it for years (I'm not the first to bring it up and won't be the last).

Again, it's just one case example of many about how I think Cakewalk has really kind of lost sight of the fundamentals when it comes to Sonar. They've been pre-occupied with gimmicks like knocking off Fruity Loops Step Sequencer and Live's Clip playback (Matrix View), when they really should have been focusing on bullet-proofing Sonar in terms of stability, while allowing for Reaper's flexibility, with Logic's workflow. 

Allow me to add: I do very much hope that the recent reorganization (Seth/Brandon) that appears to have happened at Cakewalk is a sign of good things to come (sometimes fresh blood in the door can be great), and not the harbinger of doom (e.g. some CW project manager: "glad we got rid of all those guys complaining in the staff meetings about the direction we're taking, now we can really make Sonar more like Fruity Loops!")
 
2013/04/30 21:44:21
chuckebaby
Funkybot


I was convinced there'd be an X2B released by now, but I'm now going the other way. I think they're skipping X2B all together at this point, which would be a shame.

I suspect with the recent re-assignments and firing(s) at Cakewalk, there's some kind of shift happening. Whether it will benefit end-users in the long run remains to be seen, but it doesn't look good so far.

Frankly, I wish I had stayed at Sonar 8.5, as the only good thing to come out of my upgrading to X2 is that it lead me purchasing a Studio One Pro license. While Studio One lacks some major features, and has some quirks with keyboard shortcuts and mouse modifiers, it's otherwise been an overwhelmingly positive experience for me. I'm actually making more music with it than I had been in Sonar. If Cakewalk can get back on what I perceive to be the right track, I'll be right there with them, rooting them on, but as it stands, I'm not optimistic.

about a month ago I told you nothing was a guarantee but you said you were absolutely positive we would most definitely see the x2B patch.
we went back and forth on it for like 3 or 4 posts till I realized you were being stubborn.
hate to say I told you so but once again, nothing is a guarantee.
 
I had as good a guess as you did weather there would be a x2a or an x3.
who knows maybe we will see an x2 b
 
but to be honest, you've been around a long time if you've been here since the pro audio days like myself(not on the form, just an owner)
id hate to see cakewalk lose a good customer like yourself, my opinion about your ignorance doesn't  prove mean you have a lot to offer to users here on this forum.
because you do. your a pretty smart guy.
 
anyway, I hope you chose to stay and I wish you best on any issues you might have.
even though ive had good luck doesn't mean I don't feel for people who have problems.
 
good luck, I mean that.
2013/04/30 23:46:47
Funkybot
chuckebaby


Funkybot


I was convinced there'd be an X2B released by now, but I'm now going the other way. I think they're skipping X2B all together at this point, which would be a shame.

I suspect with the recent re-assignments and firing(s) at Cakewalk, there's some kind of shift happening. Whether it will benefit end-users in the long run remains to be seen, but it doesn't look good so far.

Frankly, I wish I had stayed at Sonar 8.5, as the only good thing to come out of my upgrading to X2 is that it lead me purchasing a Studio One Pro license. While Studio One lacks some major features, and has some quirks with keyboard shortcuts and mouse modifiers, it's otherwise been an overwhelmingly positive experience for me. I'm actually making more music with it than I had been in Sonar. If Cakewalk can get back on what I perceive to be the right track, I'll be right there with them, rooting them on, but as it stands, I'm not optimistic.

about a month ago I told you nothing was a guarantee but you said you were absolutely positive we would most definitely see the x2B patch.
we went back and forth on it for like 3 or 4 posts till I realized you were being stubborn.
hate to say I told you so but once again, nothing is a guarantee.
 
I had as good a guess as you did weather there would be a x2a or an x3.
who knows maybe we will see an x2 b
 
but to be honest, you've been around a long time if you've been here since the pro audio days like myself(not on the form, just an owner)
id hate to see cakewalk lose a good customer like yourself, my opinion about your ignorance doesn't  prove mean you have a lot to offer to users here on this forum.
because you do. your a pretty smart guy.
 
anyway, I hope you chose to stay and I wish you best on any issues you might have.
even though ive had good luck doesn't mean I don't feel for people who have problems.
 
good luck, I mean that.

I'd argue it's not stubbornness. I had a belief, based solely upon Cakewalk's past Sonar upgrade history, that an X2B was imminent. Part of that, was based on the fact that I got some "your bugs have been fixed" emails after X2A was released, for bug fixes that aren't in X2A (i.e., they'll be in whatever the next release is). So my hypothesis proved wrong. Even if an X2B is released, it wasn't in mid-March to early-April as I thought it would be.


Now, you're right in the sense that none of us have a crystal ball, but that doesn't stop anyone from holding opinions, hopes, fears, etc. about the future. I had an opinion about what was likely to happen, based upon what happened in the past along with information I had from Cakewalk about bug fixing that happened immediately after the X2A release. I'm not sure how you can qualify that as ignorance, or an ignorant statement, which is how you appear to be categorizing that now. I suppose we just have different definitions of ignorance is. I'd consider an ignorant statement to be one that ignored all evidence, not one derived from evidence (even if that proved wrong).


Anyway, I've invested a lot of money in Sonar over the years so I too hope Cakewalk doesn't entirely loose me as a customer. I've had a long relationship with their products, and I'd want nothing more than Sonar to be the perfect DAW for me (ok, close enough to perfect to keep me happy). I still wish that one day it will be. It's actually pretty close, but just not close enough. I'm still interested enough to come here...
2013/05/01 16:12:40
Jackdied
And DP8 for Windows is just released  today. I think Cake should be fast and give us more anymore :)
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