• SONAR
  • Possibly migrating from MC6. Does X2 essentials export at 24-bit 48k? 32 vs 64-bit engine. (p.2)
2013/04/27 21:17:53
scook
There could be but you will not know until after the current offer expires. In the meantime, you will not have X2 to play with.
2013/04/27 21:18:04
drewfx1
leebut


scook


64bit engine info http://www.cakewalk.com/P...ouble-Precision-Engine

Thanks for that.


So, it's....better, much better. Glad it's in X2 essentials. Cakewalk have been generous with it compared to X1 essentials.

No. In the real world any problems with 32bit floating point are already inaudible in this kind of application (there are places where 64bit processing is used and is useful or necessary, but not here).

To get an idea of how silly the supposed benefits of 64bit are, let's look at an excerpt from that link:

The 64-bit Double Precision Engine provides greater resolution, meaning more accurate audio reproduction and more headroom. You'll especially notice the benefits of the 64-bit Double Precision Engine when working in large projects containing many audio tracks and plugs-ins. Your chances of clipping will be significantly reduced. 


This is all you need to know - 32bit already provides literally hundreds of dB's of headroom over 0dBFS. While it is indeed true that 64bit has much more headroom (thousands of dB's - really), your "chances of clipping" in the real world are zero. Most people try not to clip at all; others might go a few dB's over. But no one (outside of mad audio scientists intentionally trying to clip) go hundreds of dB's over.

Though their claims may be technically true, note that they don't put them in perspective. So I will put in perspective just how ridiculous talking about these headroom/clipping "advantages" are. Here's what you need to know about floating point math:

Under floating point, 0dBFS is represented by the number 1.
A value of 2 would be ~+6dBFS.
4 would be ~+12dBFS.
10 would be +20dBFS.
100 would be +40dBFS

If you go above 1, you will clip when you convert back to 16 or 24bit fixed point (for instance through a sound card or writing to a file).

But the maximum value you can represent under 32 bit floating point is on the order of 340,000,000,000,000,000,000,000,000,000,000,000,000!


So, the fact that they are actually touting increased headroom/less chance of clipping as "benefits" of 64bit tells you all you need to know. 
2013/04/27 22:53:45
Paul P
AT : " But you should be getting all the emails Cake sends out for sales. If not, get on the mail list. "

Has anyone in recent memory signed up for the mailing list and actually received anything ?

I've signed up countless times in at least two different places and I've never received anything.

I know it works for some oldtimers but has it worked for anyone in the last year ?



2013/04/27 23:06:27
ampfixer
I never signed up for the mailing list but I get all of them. I think buying and registering a product is the only way to get on the list. Go figure.
2013/04/28 08:21:42
garrigus
leebut
Garrigus, the comparison list doesn't show the bit depth and sample rate. 
Hi Lee... if you look in the Core Functionality section of the chart, it shows Maximum Sample Rate, Maximum Bit Rate, and Internal Mix Engine Resolution. All versions support the same maximum values, so it looks like Express supports 24-bit, 48kHz.


Scott

--
Scott R. Garrigus - http://garrigus.com - SONAR X2 Power! - http://garrigus.com/?SonarX2Power
* Author of the Cakewalk Sonar and Sony Sound Forge Power book series: http://garrigus.com/?PowerBooks
* Author of the Cakewalk Sonar ProAudioTutor video tutorial series: http://garrigus.com/?ProAudioTutor
* Publisher of the DigiFreq free music technology newsletter: http://digifreq.com/?DigiFreq
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2013/04/28 08:41:34
Guitarhacker
Lee.... 

I can understand your desire to give the best tracks possible to clients and other studios....

But I have an observation.   

You may gain a small, unhearable difference between the exporting formats by exporting at a higher sampling resolution and bit rate. I have to wonder about the rest of the chain "so to speak". 

You're using MC6 (considering X2essentials) either of  which, while they are good basic DAWs, are not the DAW most studio's would choose to use for clients. In addition to that, and probably much more important to the quality of the sound would be the studio room & it's related acoustics, the mics, the sound treatment, etc.... as opposed to the export numbers. 

I work across the internet with a few people who do have really nice professional grade studios. We swap tracks in wave 16/44.1 all day long and there is never any issue about the quality.  The more important thing to us is that the file sounds professionally recorded on the other end. 

The most recent one done this way is "Come & Go (Rose version)" where the vocal was recorded in a different studio and sent as a simple raw wave  16/44.1 to me. 

I do understand that some libraries and end users do want the higher resolution files and so if that is the ultimate reason, certainly you want to provide what they ask for. 

just my 2 cents


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