• SONAR
  • This just in .... X2 DOES NOT SUPPORT VST3 ..per Robin (p.2)
2012/09/05 22:24:05
stevec
There are many benefits to VST3 support, especially for MANY plug-ins...i.e. Waves Vocal Rider....

 
Other than Vocal Rider, which other plugins don't provide full functionality without VST3?    Just curious since Vocal Rider seems to be the one that's always mentioned whenever the topic comes up.   The only VST3 plugin I currently own is Melodyne Editor (which is both VST2 and 3).
 
2012/09/05 22:33:26
cclarry
Many of the FabFilter Plugs are VST3.
VocAlign Pro is VST3
And there are many others...

One of the MAJOR benefits to VST3 is Sidechaining...
Also VST 3's are idle when no signal is passing through the plug.
Unlike VST2.x in which the VST is always operative and therefore
always using CPU resoursces...

Here is the total rundown (Propaganda as some here call it) on VST3
http://www.steinberg.net/en/company/technologies/vst3.html

Cheers!
2012/09/05 22:41:11
keith
cclarry

One of the MAJOR benefits to VST3 is Sidechaining...
 
Which is implemented in many a VST2 plugin just fine and dandy... something waves refused to do.
Also VST 3's are idle when no signal is passing through the plug.
Unlike VST2.x in which the VST is always operative and therefore
always using CPU resoursces... 
Which is something the host should be doing for you... not blindly passing zeros through an FX bin, then EACH PLUGIN INDEPENDENTLY DETERMINES WHETHER IT SHOULD PROCESS THE ZEROS. Here's an idea... don't pass zeros through a FX chain. Done.



 
2012/09/05 22:44:58
cclarry
keith


cclarry

One of the MAJOR benefits to VST3 is Sidechaining...
 
Which is implemented in many a VST2 plugin just fine and dandy... something waves refused to do.
Also VST 3's are idle when no signal is passing through the plug.
Unlike VST2.x in which the VST is always operative and therefore
always using CPU resoursces... 
Which is something the host should be doing for you... not blindly passing zeros through an FX bin, then EACH PLUGIN INDEPENDENTLY DETERMINES WHETHER IT SHOULD PROCESS THE ZEROS. Here's an idea... don't pass zeros through a FX chain. Done

 

LOL!!!
 
Cheers!

2012/09/05 22:46:42
cclarry
musichoo


Hi folks, 
            What is VST3?

Choo Shi-Hwei

New standard for Virtual Studio Technology...

See my other post
 
Cheers!
2012/09/05 22:49:12
cclarry
One thing you can be sure of...

The Computer Audio Publications are going to have a field day
with NO VST 3 support.....you can bet your bottom dollar on
that one...

They may praise the new functions, and plug-ins...but
they are going to take a ripping on leaving VST3 out..

Cheers!
2012/09/06 01:47:18
SToons
keith


cclarry

One of the MAJOR benefits to VST3 is Sidechaining...
 
Which is implemented in many a VST2 plugin just fine and dandy... something waves refused to do.
 
 
 First of all, not "fine and dandy". There are very few professional compressors that will sidechain in Sonar. If it's all "fine and dandy" then you should have no trouble naming a dozen third party compressors that can sidechain in Sonar. Please do...name some. While you're at it, please name some third party professional Surround Sound plugins that will work in Sonar. On the other hand, several companies have been stating for a few years now that they will eventually use Cakewalk's "workaround" for sidechaining yet few have delivered.
 
Why should they? Why should other companies bust their butts and spend serious money to make plugins "Sonar compatable" when they can instead code for existing formats such as VST3 which is supported by:
FL Studio
Cubase
Nuendo
Adobe Audition
Presonus Studio One 2
Sony Acid
(that I'm aware of off the top of my head...)
 
Other major Daws support AU or TDM which offer essentially the same benefits of VST3:
Protools
Logic
MOTU Digital performer
Garageband
Spending money to code plugins -specifically- for Sonar is probably not a wise choice for any developer.
Also VST 3's are idle when no signal is passing through the plug.
Unlike VST2.x in which the VST is always operative and therefore
always using CPU resoursces... 
Which is something the host should be doing for you... not blindly passing zeros through an FX bin, then EACH PLUGIN INDEPENDENTLY DETERMINES WHETHER IT SHOULD PROCESS THE ZEROS. Here's an idea... don't pass zeros through a FX chain. Done.



 

Irrelevant comment - clearly the host, which is Sonar, is NOT doing the job you suggest it should as it continues to load down the CPU with plugins that are idle. Still boils down to a Sonar problem.
 
Sonar X2 is not looking good at all. I refuse to upgrade to X1 and X2 is even further out of the question as it stands. Very sad actually. A simple example is the fact that Sonar does not come with a single functional sampler, period. That is pathetic compared to other DAWs.
 
All the new included semi-functional trial version kid toys and they still haven't solved basic issues of functionality, another sign of dumping the pro demands to satisfy the hobbyist tweakers who love the toys under the Xmas tree but never actually use them. Oh well, if Cakewalk continues to chose to chase that market and neglect the basic needs of professionals then pros will continue to choose other products.
2012/09/06 02:02:38
backwoods
Heaps of compressors sidechain- all of softube, voxengo, elysia mpressor, dmg compassion, fabfilter pro c etc etc
2012/09/06 02:18:40
Blogman
From Antares website: Auto-Tune Live is not compatible with Sonar or Ableton Live for PC due to their lack of support for VST3 plug-ins. Vienna Ensemble 5/MIR 24 has many features that need VST3 support. Waves Vocal rider, Morphoder, Waves surround plugins... All of the professional plugins that I use regularly.
2012/09/06 02:26:23
Blogman
New VST3 features Improved performance Managing large plug-in sets and multiple virtual instruments on typical studio computer systems can often be difficult because of CPU performance limits. VST3 helps to improve overall performance by applying processing to plug-ins only when audio signals are present on their respective inputs. Instead of always processing input signals, VST3 plug-ins can apply their processing economically and only when it is needed. Multiple dynamic I/Os VST3 plug-ins are no longer limited to a fixed number of inputs and outputs. Their I/O configuration can dynamically adapt to the channel configuration they’re inserted in, meaning that any VST3 plug-in can be surround-capable with true multi-channel processing. For example, all the new VST3 plug-ins in Nuendo 4 can work in stereo-mode when inserted into a stereo channel, but switch to 6 channels when inserted into a 5.1 channel. Each audio channel is processed independently. Interaction between channels depends on the type and design of the plug-in. In addition to their flexible audio bussing capabilities, VST3 plug-ins may also offer a dedicated event bus. Typically, this is a MIDI input for control/modulation but these busses are no longer restricted to MIDI standard only. Future plug-ins may replace the common MIDI interface with alternative methods of control. Activating/deactivating busses A typical issue with current virtual instruments is their audio output bussing system and how they’re connected to the mixer after loading. Especially virtual samplers with multiple outputs often occupy more mixer channels than need. The VST3 interface offers the possibility to deactivate unused busses after loading and even reactivate those when needed. This cleans up the mixer and further helps to reduce CPU load. Resizable edit windows VST3 introduces a new approach to plug-in GUIs though window resizing, allowing for extremely flexible use of valuable screen space. Sample-accurate automation VST3 also features vastly improved parameter automation with sample accuracy and support for ‘ramped’ automation data, allowing completely accurate and rapid parameter automation changes. Logical parameter organization The plug-in parameters are displayed in a tree structure. Parameters are grouped into sections which represent the structure of the plug-in. Parameters like “Cutoff” and “Resonance” could be grouped into a section called “Filter”. This makes searching for a certain parameters easier, such as on an automation track. This also allows assigning a group of parameters to a specific MIDI Channel input and audio output bus. Optional VST3/SKI combination As a direct result of the modular interface design of VST3, the Steinberg Kernel Interface (SKI) can be combined with VST3 plug-ins. SKI is an additional SDK that allows extremely close integration of a plug-in with a Steinberg host application, and allows functions to be carried out almost from within the application. This extends to the ability to create tracks, copy, cut, paste or process events in the Steinberg host application. SKI is provided to selected industry partners upon request. VSTXML for remote controllers Remote controllers for audio and MIDI software applications have become increasingly popular. With VSTXML, VST3 offers far more flexible control of VST plug-ins by remote controllers. Using the knobs and faders on the control surface, parameters can be recorded, renamed and edited in many ways. Parameters that cannot be edited can be routed for display purposes to the control surface, for example to show Gain Reduction on compressor. UTF16 for localized parameter naming In VST3, all strings that can be displayed to the user are in Unicode (UTF16) format. Usage of this universal character base allows the host application to display characters in localized languages. No MIDI restriction for parameter value transfers VST3 has a dedicated interface for event handling that carries a much wider range of functionality than standard MIDI events would be able to provide. This opens up a big range of opportunities for musical use cases with very high potential for innovative product design. For example with VST3 some controller events (for example, pitch) can be referred to a note event (using a note unique ID). This offers the possibility to e.g. modulate only a single note which itself is part of a chord. Audio inputs for VST instruments The VST3 interface expands VST instruments by adding the ability to create audio input busses. As a result, audio data can be routed to an VST3 instrument. A synthesizer which has a built-in e.g. vocoder effect is able to process audio data coming in from other sources as well. Multiple MIDI inputs/outputs Unlike with VST 2.x,, a VST3 plug-in can have more than only one MIDI input or one MIDI output at the same time. 64-bit processing VST3 plug-ins are generally able to process audio data in 64-bit.
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