• SONAR
  • X2: "Processing Audio Data" mixdown
2013/04/09 00:16:41
...wicked
Does anyone know if there's a way to get back the processing progress bar for the entire mix, instead of the separate instances it runs? I hate watching an indeterminate number of these go by and not a real progress of the how long it will take to render the whole mix.
2013/04/09 04:24:15
Bristol_Jonesey
An Export of your mix only involves a single pass of the Progress Bar, so it sounds like you're doing a multiple Bonce to Track which will make as many passes as you have tracks.
2013/04/09 14:55:43
...wicked
Nah I've got "Entire Mix" selected, and I only end up with one audio file (a dead giveaway ) But I get several passes of the progress bar. 


2013/04/09 15:33:45
brconflict
If it says, "Processing..." then you have some AudioSnap edited tracks or some other changes to a track that must be processed before the Mixdown can begin. I went through that a few times where an Export took 8 hours because of that in X1a. After X1d went away this was less of an issue, but you may start looking at "Bounce to clips" in any audio tracks you alter via AudioSnap, for example. Keep a backup of the original track audio, and I've begun validating where the bounced clip is stored, but this is likely why it's giving you those several times (one per track). 
2013/04/09 17:03:41
Bristol_Jonesey
...wicked


Nah I've got "Entire Mix" selected, and I only end up with one audio file (a dead giveaway ) But I get several passes of the progress bar. 

How many output pairs are you routing out of Sonar to your interface?
2013/04/11 21:10:44
...wicked
One output, but brconflict might be right, I've got a couple of time-stretched clips going on, at least in this particular project. But sheesh it seems like it needs to do that way too many times than I thought it should.
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