• SONAR
  • step sequencer versus piano roll view (p.3)
2013/03/29 11:48:02
FunkLoop
you might also want to consider using the arrange view for drums, just drop your sample on an audiotrack
2013/03/29 12:17:04
mmorgan
b_bone: You rock man, thanks for your contributions to this thread.

chucke: same to you.

bitflipper: and you too.

Regards,
2013/03/29 12:39:31
robert_e_bone
@bitflipper - thanks - I will try that out.

@chuckebaby - The song is a LONG way from being finished.  The drums going on and on at the end is because I have not yet tracked any of the other instruments at that point in the time line.  In actuality, there are keys, bass, and guitar playing at the end, in addition to the drums.  Also, I am missing ALL the leads - both keys and guitar, and I am missing loads of complex keyboard 'stab' parts during the verses - where the keys are doing bends of varying values at different points, and I have to set all of that up.  (And, I have to learn how to play the guitar lead on keyboard, and it happens to be Allan Holdsworth at his best).  Lastly, I have done ZERO mixing, this is just basic levels I set prior to tracking.  There are fades to insert, as well as getting effects/levels/(the whole thing really).

It should sound MIGHTY nice when it is all done.  I am happy you guys like it so far.

And, @Paul P - if a drum map is present when creating clips in step sequencer, various editing anomalies show up in unpredictable fashion, such as double-clicking to pull up a midi drum clip may pull up an empty clip, which may also be of the wrong number of beats, or the wrong steps per beat.  Additionally,it may pull up a clip from some other point in the song, despite explicitly double-clicking on a specific clip to enter edit mode in step sequencer, and it does this with no regard for the Now Time.  Weird things like that.  Tech support let me know they do NOT intend fof folks to create drum clips in Step Sequencer using drum maps, so I stopped doing it, partly because they told me that, and because of all of the weirdness in attempting to edit, as I described here.

Bob Bone
2013/03/29 13:07:26
Paul P
Thanks Bob, that's clear enough. Odd, but clear.









2013/03/29 14:04:32
Kalle Rantaaho
Timeking


 
Is Step Sequencer the "best" tool for working out a drum part?
IMO by far the best method is picking the most suitable MIDI loops and editing the details in piano roll.
The second best IMO  is recording with keyboard (or drum pads) and editing in Piano Roll. That way you can really create your own live groove.
2013/03/29 16:50:20
Bristol_Jonesey
Kalle Rantaaho


Timeking


 
Is Step Sequencer the "best" tool for working out a drum part?
IMO by far the best method is picking the most suitable MIDI loops and editing the details in piano roll.
The second best IMO  is recording with keyboard (or drum pads) and editing in Piano Roll. That way you can really create your own live groove.

It's pretty obvious that both of these methods have equal validity and suits the differing workflows employed.


I personally prefer your method (mainly because I have never bothered to learn the Step Sequencer - maybe I should)




2013/03/30 10:35:55
robert_e_bone
As I had posted earlier, I really DO intend to spend some time working with the PRV, and I do believe it to more than likely be faster at editing some things.  I think that having some skill at using both is most likely the best place to end up, so that the needs of a particular clip can be met with whichever tool will match up best to those needs.

I think many of my future projects may well have a mixture of clips created and/or edited with both Step Sequencer and Piano Roll View.

Bob Bone

2013/03/30 13:10:23
Bristol_Jonesey
Good plan Bob.

It'll be interesting to hear what you think of these 2 methods, and if you end up preferring one over another.
2013/03/31 06:56:14
markyzno
PRV ALL the way here...

SS doesnt cut it for me when using swing, time sig changes, unquantized beats, complex velocity shifts etc etc.....


2013/03/31 07:39:10
chuckebaby
mmorgan


b_bone: You rock man, thanks for your contributions to this thread.

chucke: same to you.

bitflipper: and you too.

Regards,

no sir, we all rock  :)
 
thanks for the props buddy  :)
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