• SONAR
  • PROCHANNEL MODULES DON'T WANT TO SLEEP when there is no audio on the input
2013/03/15 10:15:07
synho
Hi.
Can't find any option for suspending  Prochannel modules when there is no audio on the input.  (tested on sonar X2 Producer X2a) 
I'm have Cubase 6.5, Cubase 7 Artist and Ableton Live 8 and Studio One 2.5 Producer.
All of this DAW's are able to suspend native modules!
Cubase 7 also is able to suspend 3rdParty VST3.  


2013/03/15 10:54:22
chuckebaby
how bout using the off button to turn them off?
2013/03/15 11:27:55
redbarchetta
Would bypass be the same as sleep?
2013/03/15 11:28:42
Bristol_Jonesey
No, I'm not going to say it.
2013/03/15 11:29:59
Bristol_Jonesey
.
2013/03/15 11:50:17
Razorwit
ProChannel modules take up exactly zero processing when there is no audio present on a track. You can verify this for yourself (just like I did) by doing this:

1. Create an audio track in an empty project.
2. Enable whatever modules you'd like...I used the EQ and CA-2A
3. clone that track a number of times....I did 100
4. press play and watch your CPU meters. 


Dean

2013/03/15 19:04:55
stxx
Again, as someone said....  The off button
2013/03/15 19:25:08
jb101
As Razorwit pointed out, PC modules use no resources  whatsoever when they're switched off.
 
As for third party plugins - what do you mean by suspend?  They all have off buttons too.  In fact, hit "E" on your qwerty and they all switch off.
 
Have we missed something?
2013/03/17 03:13:49
synho
Razorwit


ProChannel modules take up exactly zero processing when there is no audio present on a track. You can verify this for yourself (just like I did) by doing this:

1. Create an audio track in an empty project.
2. Enable whatever modules you'd like...I used the EQ and CA-2A
3. clone that track a number of times....I did 100
4. press play and watch your CPU meters. 


Dean

1.Create an audio track in an empty project.
2.Load some audio content on it.
3.Enable 5 instances of the BREVERB module on it - CPU ~0%
4.Play audio track to enable prochannel input port - CPU ~15%
5.Wait the end of the audio data and check CPU when project is playing but audio data is finished   - CPU ~15% !!!! 
2013/03/17 04:02:59
swamptooth
you've got 5 instances of breverb on it???  how long are you letting it play when it's 15% because with 5 verbs you must have inaudible tails from hell going on.
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