• SONAR
  • Waves SuperTap and tempo sync (p.2)
2013/03/03 16:56:53
dmbaer
swamptooth

run the plug-in manager standalone
I'm not at my DAW, so I can't see how you go about doing this (never knew you even could actually).  Is there a menu option you simply click on?

2013/03/03 17:56:55
swamptooth
the plugin manager has a separate executable file located in C:\Program Files\Cakewalk\Shared Utilities

cheers
2013/03/03 19:00:47
sharke
swamptooth


hey sharke,
the best thing to do with any plugin that you need to configure like this is remove any instances from the project, then close sonar.  run the plug-in manager standalone and change the vst to tempo sync. then, rescan the vsts again. close plugin manager, relaunch sonar and re-insert the plugin.  just tried this with supertap and it follows tempo changes in a project correctly. 

as far as the gui problems, did you run the installer in compatability mode for windows 7??? might be worth a shot.

Thanks for the plugin manager advice. I never thought about running it without Sonar. I always thought it was a standalone app anyway that was just able to be launched from the Sonar menu. 


I will try reinstalling it in compatibility mode if my inquiry with Waves bears no fruit. They just got back to me and said that they were unable to recreate the problem in Sonar X2 64-bit and that their sliders worked fine. However, Carl in the other thread (shouldn't have started another one really - sorry!) pointed out that the problem only occurs when the track with SuperTap has audio input. I have since managed to narrow it down a little more, and it seems the problem only occurs when that input is a VSTi. If you set the input of the track to your audio interface, the sliders work fine. I've put all this in my reply to Waves and will report what they come up with. I did tell them that I'd posted the problem on this forum and that other users were having the same problem. 
2013/03/03 19:15:19
swamptooth
i tried setting the audio track to my interface input (previously it was none, because it was a loop-only track).  still jitters.  the problem for me starts when i play audio.  i insert super tap and set up the delays (sliders work fine).  play audio and open the plug and move the sliders - jitter city!  turn off the audio engine (i think that's the key) and no jitters moving the sliders.  i'm a little bit suspicious when i hear tech support can't recreate something.  that's why i make videos of the sitch and send it along! :)

anyway - it looks like as long as you turn off the audio engine you'll be jitter-free.  no biggie i guess.
2013/03/04 01:12:03
don4777
I recreated the same problem here using the latest Waves Release (9v9).  I played around for awhile and after a series of failed attempts stumbled into a solution which is working well here (Sonar X2a 64-bit under Win7 64-bit).  Here's what finally worked...

1. Convert the Waveshell to separate DLL's using Shell2vst (Shell2vst64 for 64-bit).  This utility can be found at http://hi.baidu.com/chari...416eaf776380965db0058.  I was a little hesitant to do this but so far I have found no problems and surprisingly the plugin properties come up as Tempo-based for Supertap as the default.  Using the individual DLL's also results in the plugin properties "sticking".  I couldn't find any other way to do this with the Waveshells.

2.Use JBridge to make the plugin GUI work a little better.  It sounds a little crazy to use JBridge on a 64-bit plugin on a 64-bit host but it does have some benefits.  I'm using version 1.5.  In the JBridge settings for Supertap check the box for "Sluggish GUI hack (per plugin only)".  Now the sliders behave as they should.  No jumping around.

I haven't found any problems with these workarounds but I have only been testing for a couple of hours. 

EDIT:  I did some further testing and changed a couple of things as an experiment.  I am now unable to get the DLL versions scanned by the Plugin Manager. At this point I would NOT recommend doing the workarounds mentioned in the append.  I'll update this again if I figure out what I did to screw it up.  

Don

2013/03/04 11:59:27
sharke
Thanks for those workarounds Don. Does seen strange to JBridge it but if it works it works. Not sure if I'm willing to shell out for JBridge just for this though (or maybe I should bite the bullet and see if it helps with Cakewalk's tape sim crashing as well). 

However, I did receive a reply from Waves this morning, and this is what they said (hope they don't mind me sharing):


"We were able to reproduce this issue on our test machines.
Like you describe, this happens when SuperTap is placed after a VSTi in Sonar X2.


Our QA has acknowledged this as a bug. 
We will be in touch with CakeWalk, and work with them to solve this.
A fix will be issued either by Waves or in a future iteration of Sonar, depending on which code is causing this.


Many thanks for reporting.
We will be working on a fix for this this ASAP.


As for the rounding of entered values, this is by design.


You'll also notice that the slider moves at a certain resolution when moved by mouse.
If you want to get a finer ms resolution, 
you need to increase the (internal) plugin BPM when it is un-synced (manual mode) from the host clock. 


Supertap resolution goes from 40BPM up to 1200BPM.
Explanation: 
you have a time resolution of 8ms under 120BPM clock, 
you can double the BPM (240) to get 4ms resolution, 480BPM gets you to 2ms and 960BPM will get you to a 1ms resolution.


Hope this helps
and thank you again for reporting this bug and for your patience."


So hopefully we'll see a fix in due course. At least I now know why the plug was rounding ms values as well. 

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