• SONAR
  • Strange flickering of clip when moving it
2013/02/21 14:17:39
VariousArtist
Sometimes when I move a clip, the waveform inside seems to flicker or jump left/right, making it impossible to line up the waveform with another one that overlaps.  Does anybody else see this, and are there any workarounds?

I saw this behaviour a lot with my old graphics card, and have since purchased a new one, but I still see it happen so I "know" it's not just the graphics card.  There are other graphical glitches that occur from time to time, although I see them less often with the newer card.  Nevertheless, they are there and the most annoying is that odd flickering and jumping wave form.  

It's been happening in the past few releases but I was hoping it would go away when I upgraded the graphics card (Asus HD 5450).  It also happened in my old system as well as my newly self-built system (Intel i7, 16GB RAM, etc.).  At this point I'm sure it's the software and hoping there's some configuration setting that will take care of it.
2013/02/21 14:23:45
CJaysMusic
This is a shot in the dark, but check to see if your have acceleration enabled for your card and if you do, disable it.

CJ
2013/02/26 07:06:45
jamesyoyo
You ain't the only one...
2013/02/26 07:15:45
Frostysnake
Yep...same issue here...
2013/02/26 07:35:05
kerry
Frostysnake


Yep...same issue here...
... and here...


2013/02/26 10:49:47
emwhy
Just saw this issue crop up over the weekend when dragging a clip to a new track.
2013/02/26 13:21:58
bitflipper
It's been an issue for as long as I've been using SONAR. It seems to be a display issue at certain zoom levels, so the workaround is to zoom in or out one or two increments and the problem goes away.
2013/02/26 13:31:54
emwhy
It's an odd one, never had this happen before, but I am on a new build with different graphics. Thanks for the input bitflipper about zooming.
2013/02/26 13:33:27
Beepster
Would clearing Sonar's image cache (or whatever it's called) maybe help? This is definitely a graphics issue and I think having a little more horsepower for graphical processes should help (I think... but I'm not a tech). I've actually noticed this particular graphical glitch decreased with X2 and I attribute it to the guts of the program being more streamlined. Same with adjusting heavy duty FX parameters during playback (it used to make the sound drop out in X1 especially when using the LP64 stuff).

I do however have a dedicated graphics card. It's a real cheapo ($30 Gigabyte) but it has it's own RAM. I think that helps a lot. Most of the serious graphic glitches I experience now are more or less isolated to the velocity controllers in the PRV (which I hide anyway) and when I have an edit filter set to Transients.

It's funny watching the Groove3 vids and seeing all the really intense graphical bugs showing up because I'm assuming they were done before the Quickfix.
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