• SONAR
  • Take Lanes surprise me yet again (not an apocalypse)
2013/02/16 13:25:58
stickman393
Sweet Jesus, please bring back rebuild layers for take lanes:





I've got 27 of the unmanageable things, and I'm scared to try and manually consolidate them. 

Why do I care? That's my entire 6 minute project. If I'm currently zoomed in at bar 33, and I expand the take lanes, I don't see sh*t. God forbid I'm trying to synch something up with some other track of audio...



2013/02/16 13:48:03
SteveStrummerUK

I am in 100% agreement with you on this Colin, and for much the same reasons.

I used the Rebuild feature a lot when comping, now everything has to be done one lane at a time - what a right royal PITA. I might as well have recorded each take to a separate track in the first place for all the good lanes are to me.
2013/02/16 14:22:05
miguelito
At first, and using my normal recording techniques, I was okay with take lanes though I did think they took up too much real estate.

Then I was trying create a guitar tutorial for a student and I ended up with something similar to stickman. I was screaming for relief within seconds.

I'm unsure what Cakewalk was trying to do here but I sure hope they are listening to what the users are saying because, as is, they can take their lanes and, well you get the idea...

Regards,
2013/02/16 14:24:50
ltb
This is exactly one reason why I prefer Layers over Lanes.
2013/02/16 14:33:07
bitman
Lanes gone wild!
2013/02/16 15:06:45
Beepster
uh... with Layers you couldn't even scroll or manipulate the data with that many takes. I hated that and the rebuild layers option made things even crazier. I'd say looking at that pic just do a Save As to get back to where you are if need be and drag the non overlapping clips into a single lane and delete the empty ones. What's going on there anyway? That's all over the place. Alternatively select all the non overlapping clips and Bounce to clips. It's not gonna make the thing blow up and if it does that's what the Save As is for. Another option would be to drag the actual take lanes in the left hand section of the track view like you would with a track so they appear how you want. Seriously I'd listen back to all that, see what I want to keep, make notes, clone the track and anything that overlaps stays in the second track while the rest gets deleted. It looks like you've got multiple parts in the same track. Overlapping material that you intend to keep in your project should be on a separate track.

IDK... that's just a mess. I'd freak out if I let a track get that crazy. Sorry... I don't mean to be harsh but this is a workflow problem... and I'm a little drunk. Wheeee!

Seriously though. Drag the entire take lanes so they show up sequentially on the timeline, if they overlap and you aren't sure which take you want to use for that track those takes go in the lanes directly above/below each other. Any takes that are meant to be a different part go in a new track (don't use two different parts in the same track at the same time). Do your editing and if you want to only deal with one take lane bounce to clips. It's a different workflow for sure but layers were a bloody nightmare compare to what you can do with lanes.

I have no idea if that made any sense to you but man... lookign at that I want to reach into your project and clean that up. What a mess. lol
2013/02/16 15:08:26
Beepster
Actually... how did you even manage to do that? Did you record the ending parts first? That's crazy. lol

Yup... I'm a little drunk. 


2013/02/16 15:18:44
ltb
Beepster


uh... with Layers you couldn't even scroll or manipulate the data with that many takes. 
I used to edit like this with Layers all the time. 
Precise & tight, non over-lapping clips then used the 'remove empty layer' function.
Doing similar with Lanes was is futile.


2013/02/16 15:34:52
Beepster
carl


Beepster


uh... with Layers you couldn't even scroll or manipulate the data with that many takes. 
I used to edit like this with Layers all the time. 
Precise tight, non over-lapping clips then used the 'remove empty layer' function.
Doing similar with Lanes was futile.

I wouldn't be opposed to a similar feature but with this many takes layers became unusable. The point is this is not an "apocalypse". Lanes are a much cleaner method once you get the hang of them. This thread title is hyperbolic and the picture is showing a sloppy workflow and I hate say something that harsh but people aren't taking the time to figure out how Lanes work. I thought layers were the bees knees at first but very quickly they became the bain of my existence. I'll be really annoyed if the next version goes back to that method. This is one of the few topics you'll see me get upset about. X1 projects open perfectly in X2. If the lanes are truly that unusable to the layers advocates then just do your tracking in X1 then open them in X2 for editing. But seriously if you sit down and mess with lanes for a while and learn to drag the buggers around, use the new mute tool editing, use bounce to clips, use the notes, use their full power you will see... they make FAR more sense than layers did. 

That said the only real problem I have with them are some of the bugs but I am sure those will get fixed as we move along.

So yeah... I'm sorry but I'm starting to get a little ornery about the lanes thing. I love. I use them daily. I could not imagine going back and if I was forced to I would probably find another DAW. I know it's weird for the folks who are used to the old way but man... layers were ridiculous. 

/end rant
2013/02/16 15:44:38
ltb
Layers were very usable & 'the old way' wasn't very old.

Trying to use the 'new' Lanes in a similar manner or fashion is dysfunctional at best.
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