• SONAR
  • PC2A vs. UAD LA2A MK II (p.2)
2013/02/15 18:19:47
cecelius2
Danny Danzi


P.S. This new 6.5 fixed all my UAD issues you guys may have seen me report on with the 6.4 version. I noticed UAD mentioned something in their notes about a DSP overload in Sonar or something. Whatever they did, I have no problems at all with Sonar 8.5, X1 or X2 using 32 bit and 64 plugs and programs. Whew....thankfully! :)

-Danny
Excellent news for you!  You have been through an ordeal with this.  I am so glad the problem has been fixed.  I am still using 6.4 only because I did not seen a need to upgrade to 6.5.  Maybe I will just to be up to date.  Thanks for your progress update.

2013/02/15 18:37:12
Danny Danzi
cecelius2


Danny Danzi


P.S. This new 6.5 fixed all my UAD issues you guys may have seen me report on with the 6.4 version. I noticed UAD mentioned something in their notes about a DSP overload in Sonar or something. Whatever they did, I have no problems at all with Sonar 8.5, X1 or X2 using 32 bit and 64 plugs and programs. Whew....thankfully! :)

-Danny
Excellent news for you!  You have been through an ordeal with this.  I am so glad the problem has been fixed.  I am still using 6.4 only because I did not seen a need to upgrade to 6.5.  Maybe I will just to be up to date.  Thanks for your progress update.

Thanks cecelius! You're so right...it was quite a nightmare. Thankfully 6.3 was quick and painless enough to reinstall, but of course no 64 bit plugs using that. I was pretty excited to see it actually work this time. No plugin errors with CLSID numbers, (or whatever that thing was lol) no crashes with the 32 bit plugs...it's awesome. This also gets me closer to really using Sonar 64 with nothing but 64 bit plugs. I have a few 32's I still rely on that I can't do without, but we're talking maybe 3 total. So if I have to bit bridge or j-bridge, it's not that big a deal. :) Yeah give 6.5 a try and see how it works for you. If it fails, just go back to 6.4. :) Take care!
 
-Danny 
2013/02/16 13:20:02
Phonic
Can anyone verify if the "UAD has detected additional latency" error message has been fixed?
2013/02/16 13:36:54
Razorwit

Hi Phonic,
If you're talking about the message that results from two UAD plugins separated by a non-UAD plugin on the same track, I have yet to see it after installing 6.5. That doesn't necessarily mean it's gone, but I think I've opened projects where it used to show up and I'm now not seeing it.

Dean
2013/02/16 14:00:43
Phonic
Razorwit, yeah, that is the message I am talking about, if that is fixed I will be very happy!  I'll have to try 6.5 myself.
2013/02/16 14:22:08
Danny Danzi
So far I haven't seen that one Phonic. The one I get is "the expected sample rate is not matching" or something. I just click ok and nothing changes. UAD said that one is nothing to worry about, but I've never seen the one you're talking about. Cloning tracks with UAD plugs makes my error message come up every time. I just tested it now and sure enough, still there. Something about expcted sample rate not being corect when it is correct.

-Danny

2013/02/16 15:48:04
Razorwit
Hi Danny,
I think he's talking about this:

http://forum.cakewalk.com...?m=2696743&mpage=1

In that thread Noel refers to it not happening in 64bit because bitbridge can't handle the custom code. I'm guessing that it began to show up in 64bit Sonar once 64bit UAD plugins were released and bitbridge was no longer used by folks who went to version 6.4 of the UAD code.

In any case, I haven't seen it since moving to 6.5.

Dean
2013/02/16 16:32:30
Danny Danzi
Razorwit


Hi Danny,
I think he's talking about this:

http://forum.cakewalk.com/tm.aspx?m=2696743&mpage=1

In that thread Noel refers to it not happening in 64bit because bitbridge can't handle the custom code. I'm guessing that it began to show up in 64bit Sonar once 64bit UAD plugins were released and bitbridge was no longer used by folks who went to version 6.4 of the UAD code.

In any case, I haven't seen it since moving to 6.5.

Dean

Ah, thanks Dean! I haven't seen that one probably because I don't use x64 much at all. I started though since the new 6.5 update and so far, nothing out of the ordinary with the UAD stuff other than the clone track thing I mentioned. Thanks for the heads up. :)
 
-Danny
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