SteveStrummerUK
Can you guys help me understand something here.
I've read through this thread (and many other similar ones) and a lot of you are making a big thing of how long SONAR runs for you without a crash, or more accurately, before a crash. This, I'm guessing, is a way of illustarting how stable SONAR is running for you?
Which leads me to a couple of thoughts...
Firstly, wouldn't a more accurate portrayal of reliability be garnered if, instead of stating simply how long SONAR has been running, you were to state what you were actually doing with SONAR during that time, and how often you were doing it.
And that is the crux of the matter right there. ^
Here's a prime example ... I had no problems running X2 W/QF while I was remixing/remastering old projects. Where I ran in to problems was when I started Tracking and then installed the A Patch.
Sonar does run very well ...
if I don't use the Pro Channel, Track Lanes, Envelopes, Quick Grouping, and Screensets.
And that
if is where these threads fall apart and people get their nose bent out of shape. I'm not excluding myself from that by the way.
Obviously I say 'unknown' procedure, as once you've identified it, you can address the problem to prevent further crashes. I would imagine the biggest pain is when a certain technique or procedure only occasionally causes a problem - especially if it's in the same project.
How do you address the Concrete Limiter from not working?
LINK (If you don't have the CL, you won't see this problem)
How do you address all the modules from randomly stop working?
LINK (If you don't use the PC you won't see these problems)
How do you address Take Lanes from not working?
LINK LINK LINK LINK (If you don't use V-Vocal, you won't see these problems)
How do you address Track View related crashes?
LINK (If you don't try to change Inputs in this manor you won't see this problem)
I've experienced all of those, as well as the other users who started these links.
If you don't use those things, you won't run in to those problems, but that doesn't mean that Sonar as a whole is stable.
I only bring this up to try and point out, once again, that I'm not just sitting here arguing about Sonar's stability for the sake of arguing. It's not a stable program depending on how you use it, and in my opinion it's not right to come on the forum and make such outlandish claims as you have never lost work in 7 years without a giant
'but' disclaimer of some sort.
The problems I run in to are legitimate, documented problems by other users. I think some of the problems mentioned above have been fixed by the way. But the point is, if you use all the features of the Producer Edition, and some features that cross over in lesser versions, you will run in to problems. It's not possible not to.
Here's another example that makes it so frustrating ...
This is one of the
250 bugs the A Patch fixed ... "Cloning a track within a folder puts it in another folder (CWBRN-1191). The patch did not fix this problem. It's still doing it
Thanks,
Bub