I started to test the water with 8.5 and gradually moved completely over to 64bit with X1.
I found that the biggest pain in trying to run both 32bit and 64bit versions of SONAR was VST management. However, as others have mentioned, more and more 64bit versions are now available, and not having to 'worry' about hitting the 4GB RAM maximum is a great advantage.
When I finally reached the point where I decided to run 64bit 'exclusively', I spent a weekend performing the transition in a
relatively well-organised manner (after taking some great advice from this forum).
I started off by checking which 64bit plugs I already had, and then went trawling through all my VST accounts and downloading and installing all the 64bit versions of their plug-ins I hadn't already got.
Then I started organising my plugin folders. There are two ways of doing this, depending on whether or not you want to use BitBridge (or J-Bridge) or not. Firstly, you need to organise your plug-ins in a way similar to how I did:
- I uninstalled and/or deleted every 32bit plug-in that I now had the 64bit version of installed
- I placed all my 64bit plug-ins inside my Program Files (x64) > Cakewalk > VST Plugins folder
- The remaining plug-ins that were only available in 32bit, I placed inside my Program Files (x86) > Cakewalk > VST Plugins folder
If you are happy to work with BitBridge, you then set 64bit SONAR VST scan to scan
both folders. Consequently, in future, whenever you insert a plug-in into a project you'll only ever insert the 32bit version
if you don't have a corresponding 64bit version.
As I use X-Ray quite a lot, I'm not a big fan of BitBridge (plus some plug-ins and VSTi's simply don't work with it), the method I use is slightly different. I set 64bit SONAR to only scan the x64 VST folder and 32bit SONAR to only scan the 32bit VST folder. On the (extremely) rare occasion I want to use a 32bit plug-in or synth (usually the Proteus XV), I open the project in 32bit SONAR, add the VST and either print the effect or freeze the synth to bounce down to audio. Then I remove the VST and reopen the project in 64bit SONAR. A bit fiddly I'll agree, but it works for me!
Once I'd done all this, I made certain that every new project I started was in 64bit SONAR. With any projects I was still working on (and I made sure there weren't many), I simply swapped the 32bit plugs they had inserted for the 64bit versions when I opened them. Again, it's a bit messy to start with, but you only have to do it once for each project.