• SONAR
  • Recording - Mixing Guitars (p.2)
2013/01/19 16:25:15
TraceyStudios
I agree Sharke, i am starting to feel like a mix will never be done! LOL.  I am still learning. I still need to program them a bit more.  What about the drums do you think needs work? BTW, they are BFD2. The mix or the parts?
2013/01/19 16:34:02
garrigus
You might be interested in this tutorial... Producing and Mixing Guitars...
http://www.macprovideo.co...itars&affil=143186

Scott

--
Scott R. Garrigus - http://garrigus.com - SONAR X2 Power! - http://garrigus.com/?SonarX2Power
* Author of the Cakewalk Sonar and Sony Sound Forge Power book series: http://garrigus.com/?PowerBooks
* Author of the Cakewalk Sonar ProAudioTutor video tutorial series: http://garrigus.com/?ProAudioTutor
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2013/01/19 17:46:32
TraceyStudios
I re-eq'd and posted a nother mix. Better, worse. (yes the bfd cuts off the first cymbal, still trying to figure that out).

https://soundcloud.com/#blakkmire/burnin-bridges-mix-2

2013/01/19 17:54:06
Beepster
In the BFD GUI try clicking the "Offline" button. it should fix the cut off cymbal.
2013/01/19 17:57:13
TraceyStudios
oh, thank you soooo much, I have been trying to figure that out!

2013/01/19 18:02:52
Beepster
Right on. It has something to do with BFD handing over control to Sonar instead of trying to process things itself. IDK... it's weird. There is a blurb on it in the BFD manual.

Cheers.
2013/01/19 18:15:18
TraceyStudios
i turned the offline = on, and that caused all kinds of issues, clicks, stutters and a it shuts off the audio engine. So I am looking into that now.
 
I increased te BFD buffers to 32768, clicked load all into RAM and load on demand, increased my interface buffer and all seems to be working now. Of course I just said that so something is boud to go wrong now. 
2013/01/19 18:22:41
Beepster
You totally want it turned off. If you already had it turned off I'm not sure what would be causing the cut off cymbal. Maybe increase your latency buffers before exporting or if the cut off is at the start of the track move the tracks further down the timeline so Sonar has a chance to sort itself out before processing the MIDI stuff. You could also try freezing/bouncing the drum track before exporting to see if that helps.

Just tossing out ideas. Cheers.
2013/01/19 18:23:42
Beepster
Heh. You beat me to it. ;-)
2013/01/19 19:15:37
TraceyStudios
I read up om it. Basically, you only use it at mix down under certain conditions. Not sure if I understand if SONAR is a real time rendering or not. Basically what it does is: it stops the host engine from proceeding until all of the sounds are loaded. What this does is stop cymbals being "choked" or cut off too soon. The manual does not recomend this as normal setting to be on. Only use if needed during mixing. So I learned something. Cool.  Increased buffers is working great!  Thanks Beepster!
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