• SONAR
  • READ ALL : UAD x64 crashes Sonar X2 a lot (CWBRN-13330 to CWBRN-13343) (p.2)
2012/11/30 19:41:44
Splat
I'm not homophobic either. Fairy's have rights you know (I'm not sure if they have human rights as they are fairy's but whatever...)
2012/11/30 20:09:39
cclarry
KWILD


  I've just found a weird error that crashes Sonar X2 (latest quick fix) everytime you try to load a waves 9.1 x64 plug with an x64 version of any UAD plugs (latest 6.4). 
There's no way to use the two brands plugs together,everytime you try to load a Waves plug and after a Uad one (and vice versa) you got that crash : 

Problem signature:
Problem Event Name: APPCRASH
Application Name: SONARPDR.exe
Application Version: 19.0.0.308
Application Timestamp: 50649f5d
Fault Module Name: WaveShell-VST 9.1_x64 (Automap).dll
Fault Module Version: 1.1.32.0
Fault Module Timestamp: 50a4d16f
Exception Code: c0000005
Exception Offset: 000000000001301f
OS Version: 6.1.7601.2.1.0.256.4
Locale ID: 1040
Additional Information 1: d8b4
Additional Information 2: d8b43b506fee0d6af0abadb3c9a05d99
Additional Information 3: 9089
Additional Information 4: 908903bf7a21fb3c78286dc32b16237b

Also take a look to a snapshot of the error :

https://dl.dropbox.com/u/...es%2BUAD-X64_error.JPG

Reported various times , from CWBRN-13330 to CWBRN-13343 .

Im very disappointed...Cakewalk seems stuck with a piece of software still bug as hell and without all the features of the rest of the market...obsolete and buggy!What a shame...

Ok...some things need to be known here...


Are your trying to load the plugins in a NEW project OR a project already created under X1?


The reason I ask...

I recently encountered a problem with X2 (with quickfix) under Win 8 using Waves x64 plugins (I own a lot)
I had just purchased Waves Vocal Rider and wanted to check it out.  So I opened up one of
my completed X1 projects and attempted to insert VR on the Vocal Track.  Instantly X2 crashed
and burned.  So I opened it up again and tried again to make sure it wasn't a fluke.  X2
crashed and burned AGAIN.  So my curiosity was aroused.  I had been using my Waves 
plugins in X2 with NO ISSUES whatsoever. 

So I open a new project and inserted Vocal Rider.  It functioned perfectly.  I opened another X2
project and inserted VR on the Vocal Track.  It functioned perfectly.  

Now, my curiosity has PEAKED.  So I open my X1 Project and SAVE IT under a NEW name.
I close the current project created in X1 and open the one I JUST SAVED in X2.

I then insert VR on the Vocal Track and IT FUNCTIONS PERFECTLY!

There is a probem (where I don't know) with projects saved under X1 when bringing them
into X2 and inserting Waves x64 plugins.  This has been verified by others here.

This is the reason I ask, because that may be the problem  Waves doesn't like X1 projects (opened under X2)
I think there are translation issues when bringing in an X1 project to X2 that causes Waves x64 to crash.
It appears to be an issue with X2, not with the Wave's or UAD plugins.

Just a thought.


2012/11/30 20:12:44
backwoods
Nice catch cc- I hope the 'bakers read this.
2012/11/30 20:15:22
cclarry
backwoods


Nice catch cc- I hope the 'bakers read this.

Thanx BW...


I've posted it here and in the software fred...


So hopefully they will see it.


2012/11/30 22:38:18
SuperG
The last 3 posts have nothing to do with with the issue reported (which appears to be a non Cakewalk issue looking at the first post) - please stick to topic or create/join an existing thread (other issues have been discussed to death :).
CakeAlexS


Yup... Once upon a time there was a thread which attempted to blame Cake for an issue that was nothing to do with Cake. After this was pointed out by a couple of people, along came a bunch of people who didn't exactly read the thread and decided that as somebody wanted to blame Cake they in turn would blame Cake for their totally unrelated issues, even though the issue was nothing to do with the original issues or Cakewalk.. Then along came a person with a completely different issue which caused another to comment about the state of software in general. Then along came the fairy godmother who waved a wand.... Then the thread broke down and none of it made sense in the end (because nobody could be bothered to read it, too busy posting "their opinion" about nothing to do with what the thread was about). Anyway they all lived happily ever after after each blaming each other. The end.

This post has nothing to do with with the issue reported (which appears to be a non Cakewalk issue looking at the first post) - please stick to topic or create/join an existing thread (other issues have been discussed to death :). 
You has been edumacated! 




2012/11/30 22:47:48
Splat
:) There could be a knowledge base article ;).
I still believe the smoking gun to be the faulting module itself...
It's way past midnight I need some Fairy sleep...
2012/11/30 22:59:58
SuperG
CakeAlexS


:) There could be a knowledge base article ;).

LOL. You didn't think I'd miss the opportunity for snark? I mean, there's an unwritten rule that says, 'when you go all Miss Manners on the thread to keep it from getting too stunk up, you do not then immediately proceed to loose the biggest flatulent stench cloud ever seen...

Yeah. there oughta be a KB article.

 

2012/12/01 05:02:27
KWILD
cclarry

Ok...some things need to be known here...  


Are your trying to load the plugins in a NEW project OR a project already created under X1?


The reason I ask...

I recently encountered a problem with X2 (with quickfix) under Win 8 using Waves x64 plugins (I own a lot)
I had just purchased Waves Vocal Rider and wanted to check it out.  So I opened up one of
my completed X1 projects and attempted to insert VR on the Vocal Track.  Instantly X2 crashed
and burned.  So I opened it up again and tried again to make sure it wasn't a fluke.  X2
crashed and burned AGAIN.  So my curiosity was aroused.  I had been using my Waves 
plugins in X2 with NO ISSUES whatsoever. 

So I open a new project and inserted Vocal Rider.  It functioned perfectly.  I opened another X2
project and inserted VR on the Vocal Track.  It functioned perfectly.  

Now, my curiosity has PEAKED.  So I open my X1 Project and SAVE IT under a NEW name.
I close the current project created in X1 and open the one I JUST SAVED in X2.

I then insert VR on the Vocal Track and IT FUNCTIONS PERFECTLY!

There is a probem (where I don't know) with projects saved under X1 when bringing them
into X2 and inserting Waves x64 plugins.  This has been verified by others here.

This is the reason I ask, because that may be the problem  Waves doesn't like X1 projects (opened under X2)
I think there are translation issues when bringing in an X1 project to X2 that causes Waves x64 to crash.
It appears to be an issue with X2, not with the Wave's or UAD plugins.

Just a thought.
 


   
2012/12/01 05:07:47
KWILD
@cclarry....something bad with quotes,sorry,i got no time to handle even with that!!


Well the problem appears on empty (new) propjects and already created projects.All the projects are made with X2 so is not an issue with older X1 projects transfered to X2.
The problem is caused by the UAD update to 6.4 (64 bit support) but i was blaming about Cakewalk coz i'm very tired of all the bugs (just to mention another one : key binding crazyness...shortcuts that loose the new bind without a reason and a  clue!),the scandalous "midi drift/out of sync" when looping that's been there since Sonar 8.5....years ago,and a lot more!!
Anyway in one of my working projects created last week (before the UAD 6.4 update) i got various plugs and 1 UAD and 1 WAVES.If you hit play Sonar X2 crashes giving the error you can see in the link above (https://dl.dropbox.com/u/...%2BUAD-X64_error.JPG).
  If i try to remove the Waves plug deleting from the fx bin it can be done and whn removed if  i hit play the song starts correctly,but if i try to re-insert the Waves plug (or any other Waves) Sonar X2 crashes giving me the same pop-up error(and sending the report to Cakewalk).  
Creating a new blank project with only 1 track and inserting 1 Uad plug and 1 Waves plug you got the same crash.
That's all folks...

2012/12/01 05:29:37
KWILD
  Well,i was testing the UAD's with other plug-in brands and i've discovered the same issue with Brainworks plugs , insert 1 Brainworks after 1 UAD and you got crash : 

https://dl.dropbox.com/u/...2BBrainworks_Crash.JPG

Please bakers take contact with Universal Audio ASAP!


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