• SONAR
  • about to take plunge on Sonar...one final question...
2012/12/28 10:48:45
gunboatdiplomacy
Is Sonar X2 written for multi-threading and multi-core? I see a lot of posts about multicore, but there is no link that anyone provides where Cakewalk has said "yes, this is written for multithreading and multicore processors." a lot of people are talking about quad and duo and octo cores, but are we sure it's coded that way?
 
most games are not really written for multicore, so that's why gaming benchmarks make AMD chips look bad. But with audio programs or OS's or things coded to use all the cores efficiently, there is a much smaller performance gap.  but i'm not here to discuss Intel vs AMD; what i want to know is: Is Sonar Coded for MultiCore and MultiThreaded Operation? have they ever acknowledged that it is?
 
Reason/Record is pretty well coded and i can see the load of my projects spread across the eight cores of my AMD Veshera. i feel reassured in my choice of chip for my DAW build.
 
But am i giving it all back if i switch to Sonar X2?
 
much thanks for your patience.
 
j
2012/12/28 10:56:38
karma1959
I'm sure someone else more technical than I will chime in to be certain, however I believe it is - as I see the load distributed across all 8 cores when running Sonar.  I also vaguely remember reading release notes for past versions indicating improved core load distribution in certain patches, etc. 

Russ
2012/12/28 10:57:12
leapinlizard
Yes, Sonar X2 will take advantage of multiple cores.  Several of the techs have been on the forum and stated as much, although I wouldn't know where to find the threads.
2012/12/28 11:05:24
gunboatdiplomacy
leapinlizard


Yes, Sonar X2 will take advantage of multiple cores.  Several of the techs have been on the forum and stated as much, although I wouldn't know where to find the threads.

Yeah, i was wondering if the Techs get on here. over at Props forum (my primary source of experience), Mattias and other bigwigs regularly weigh in on technical questions; it's very reassuring (as opposed to DP's user forum). Who are the Cakewalk reps on this site?
 
i assume that issues with cores and threads were addressed in X1 since that was the big change. but i was wondering if it was ever confirmed.
2012/12/28 11:20:20
jb101
Yes, Sonar is coded for multi-thread and multi-core.
 
There are settings in preferences to enable this.
 
X2 is much improved over X1, I see a much more even spread over mine now.
2012/12/28 11:32:40
robert_e_bone
Great question - here is an article/interview with one of the Cakewalk folks that addresses that:

http://blog.creationengine.com/?p=304

Bob Bone

2012/12/28 11:46:29
John
CW was a pioneer in multi core support as well as 64 bit support. When hyper threading was first introduced CW was on top of it. 

It was the first to support a 64 bit audio engine. 

Now its the first DAW to support Windows 8 touch. 

CW has always been a state of the art developer. This is because they have strong ties with both MS and Intel. 
2012/12/28 11:55:02
gunboatdiplomacy
robert_e_bone


Great question - here is an article/interview with one of the Cakewalk folks that addresses that:

http://blog.creationengine.com/?p=304

Bob Bone

Well, a lot has changed in both chip tech and Sonar since 2006, but this is good information. Thank you.
2012/12/28 12:27:04
robert_e_bone
@Gunboat - You are quite correct - I saw the date, and that made the article more worthy of note, as that's how far back they have made multi-core support a priority.

Points being: They have support for multi-core processors, and they have had it for quite some time now.  And yes, X2 is even better at it.

Hope the thread responses have eased your concerns on the issue of multi-core support, 

Bob Bone

2012/12/28 12:39:26
StepD
You should probably just download the X2 demo and see for yourself. CW has been coding for multiple cores for a pretty long time (I think they first added support in Sonar 3 almost 10 years ago), and they seem to refine it all the time. Sonar's CPU meter supports up to 32 cores.
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