Just a response to Brett. Protools 10 (the version which runs natively) has a 32 bit floating point sound engine, sorry mate but you're totally wrong there, get your facts right before dissing someone elses product. And it's not a piece of crap, just because you can't figure out how to use it? I've put PT 10 side by side with Sonar X1 and compared the sound engines at 32 bit floating point while recording and rendering the same material, and there is NO discernable difference in sound quality between the two DAWS, they both sound exactly the same. I did the tests using top of the line AD converters and mics, like Mytek AD / Beezneez hand made mics going into an RME PCIe card through the AES interface. I recorded a martin D16 acoustic guitar in an acoustically treated studio. No matter how I compared the samples from the recordings between the 2 DAWS, they sounded identical. Where do people get their facts from, the inside of a public lavatory wall? Always wonder about some of the disinformation being spread on this forum.