• SONAR
  • X2a coming soon! (p.11)
2012/12/20 09:07:43
Ludvig
Guess X2a will make it possible for everyone to create their own Raven.
http://www.slateproaudio.com/products/raven/

Looking forward to it!

Best Regards
Ludvig
2012/12/20 10:08:44
vinny199
I'm ignorant about large touch screens. Does it mean having them very close to your eyes?

you have to operate them as if they were a tablet, don't you? which means you can't have the screen tucked in at the end of your desk, but instead it has to be right at the front of your desk, making the rest of your desk unusable?

is that how it works?
2012/12/20 10:39:29
Andrew Rossa
vinny199


I'm ignorant about large touch screens. Does it mean having them very close to your eyes?

you have to operate them as if they were a tablet, don't you? which means you can't have the screen tucked in at the end of your desk, but instead it has to be right at the front of your desk, making the rest of your desk unusable?

is that how it works?

You can use it just like you would a normal screen. The big difference is that you can touch the screen but beyond that, it acts like any other non-touch display. 
2012/12/20 11:34:59
Noel Borthwick [Cakewalk]
Also, if you don't own a touch screen you might be able to take advantage of some touch features via a trackpad on some notebooks if the hardware and driver supports it. 
See this link

2012/12/20 11:44:47
GIM Productions
Ok Noel is all wonderful but.........WHEN????????????
2012/12/20 12:50:37
VariousArtist
backwoods


I will definitely get one of those 27 inch multi touch screens if Sonar touch implementation is solid. A very enticing prospect.

I wonder if Cakewalk could include some kind of virtual keyboard to write in track names etc. 

any hints about upcoming prochannel modules?...... :)

I think the "Virtual Keyboard" is part of the OS and not something that the software application needs to build per se, but rather indicate what style of virtual keyboard to display when you select on the screen that allows text input.  At least that's how it works on the phones and tablets I've used or developed for (Android, iOS and WinPhone).
2012/12/20 12:56:59
VariousArtist
Noel Borthwick [Cakewalk
]

Also, if you don't own a touch screen you might be able to take advantage of some touch features via a trackpad on some notebooks if the hardware and driver supports it. 
See this link

And check out this too :
http://blogcritics.org/scitech/article/logitech-t650-touchpad-review-magic-trackpad/





-- one of a few out there and I'm sure we'll see many more in the days to come.  I tried some of these devices out at a local Microsoft store and they seemed pretty good, and the touch screens were excellent.  And much better than anything that was used with Windows 7.  Touch is what makes Windows 8 appealing to me, but I have to say I don't care for many other things about the latest OS.  Windows 8 feels very schizophrenic on a desktop....
2012/12/20 14:48:05
Noel Borthwick [Cakewalk]
The downside of a device like that as far as I can see, is it won't really be that useful where you have a lot of stuff onscreen like the console or matrix. The key is being able to see what you are going to touch *before* you touch otherwise you are going to be have a lot of accidents touching stuff you didn't intend to.
2012/12/20 14:52:03
Keith Albright [Cakewalk]
When you have a touch device attached, you get a screen keyboard for typing provided by the OS. 

Also, yes if you try to use something other than direct manipulation, it's like puppeteering.   

Our focus for touch was the broad gestures first, like being able to scroll and zoom.  Since doing that I haven't had to grab the mouse to scroll or zoom and the experience is so much nicer because of that.

We also went further and implemented multitouch so in the console you can manipulate as many faders as your touch device supports.
Tip: when shopping for a touch monitor, run mspaint and try to see how many lines you can draw at once.  Some external displays only support 2 touch points.  Some of the ultrabooks support 5.  I recently saw an all in one pc that supported 10 touch points.  I believe the Planar model mentioned supports 20 touch points so you can work with a friend.

Look for details on touch/gestures/etc. soon on our blog.

Keith

2012/12/20 15:04:21
VariousArtist
Noel Borthwick [Cakewalk
]

The downside of a device like that as far as I can see, is it won't really be that useful where you have a lot of stuff onscreen like the console or matrix. The key is being able to see what you are going to touch *before* you touch otherwise you are going to be have a lot of accidents touching stuff you didn't intend to.

Agreed, I can see how that will happen.  I think we are entering a phase where there will be some awkwardness between making use of new technology and how software handles that elegantly.  A bit like when the mouse first appeared along with a GUI, and how these could "get in the way" of doing things more quickly (and sometimes still do).  


I remember doing a final year paper that involved programming in Fortran as part of my Maths degree many moons ago, and one day saw this mouse and wondered how it could possibly be of any use to the task at hand, so I tucked it under the drawer so I could get on with my work because it got in the way!  I guess I had a different mindset and need then, and I'm sure touch screens and touch devices will change as much as our needs will.  I'm hoping that will happen with Windows 8 in general, but I can't help but think that it's an OS with an identity crisis.
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