• SONAR
  • Pitch Correction... (p.2)
2012/12/13 01:18:01
tparker24
garrigus


Yep, you can do it that way...

1. Split clip.
2. Add Melodyne to clip fx bin.
3. Click Transfer button in Melodyne.
...

 
Scott, are you sure about the clip fx bin part?
 
As far as I know, putting Melodyne in the "Clip FX bin" was never officially supported ... although it did work well up through plug-in version 1.0.2.0.  But starting with plug-in 1.0.3.1, it no longer worked for me, in the clip fx bin.
 
Because I much prefer working on a clip basis, I'm therefore frozen in to plug-in 1.0.2.0, and have never advanced beyond there.
 
When Editor 1.x came out, I tried the demo, but still no-go with clips.
 
When Editor 2.x came out, I tried that demo, but it always immediately crashed for me, and Melodyne tech support was of no help.
 
So, if you're really saying that Editor 2.x can work in the clip fx bin, I will re-visit that demo, and see if I can get it to run, without immediate crashes.
 
2012/12/13 01:19:52
Teds_Studio
I was placing it in the clip bin tonight.  I've very new to Melodyne...just got it this evening.  But it worked fine in the clip bin for me.
2012/12/13 02:20:44
tunekicker
Another unsung use for Melodyne is the amplitude tool. This is great for fixing Bass where one note really is louder than others (or higher octaves are MUCH quieter than lower ones.)

Simply lasso the desired notes and raise/lower volume as needed. You can also select by clicking on the note names on the left to select all instances of that pitch. 

This makes bass sound more consistent and I do it before trying to compress it. SO much easier than trying to use volume automation. 
2012/12/13 03:43:36
Bristol_Jonesey
Skarda


No pencil tool in melodyne which is a huge limitation for me. It saves my but on those big dips on bad singers. Vvocals pencil tool is amazing


I also like to use the curve tool. The vibrato tool is useful but doesn't get that much use.

But I feel where V-Vocal comes into its own is when you start using the other 2 main pages - T (Timing) & D (Dynamics)
It's so easy to see where individual notes fall on the timeline and drag errant ones to their "proper" location
2012/12/13 07:13:52
flameout
In the clip bin - is the ONLY way I use melodyne, and it has worked a zillion times in X1 and now X2 without fail since I bought it. I am now using editor. Editor has a unique feature which I use with instruments - like say a rhythm guitar player is playing chords and one note is off in a particular chord. Record again? Nope, switch to polymorphic mode in melodyne, reach in and edit the bad note! I kid you not. It's Friggin amazing. Again, ONLY the editor version can do this, not assistant, essential etc. And don't forget to change from melodic to polymorphic when you are working with multiple notes at the same time, such as piano or rhythm guitar.
2012/12/13 07:33:29
gswitz
Ted,

I usually get a phasing sound when doing pitch shifting when I have microphone bleeding. In other words, If a vocal microphone and acoustic guitar microphones are relatively close and the musician sings and plays at the same time, the vocal will be lightly present in the guitar track as well as the vocal track.

Now, if I pitch shift the vocal track and play it back itself, I can modify the vocal pitch, but the guitar sound that goes into the vocal mic will be pulled out of tune as I pull the vocal into tune.

In the original guitar track, the pitch's of the guitar and vocal will be unmodified.

When played back together, it will have that strange phased sound.

So, in order to be able to do pitch shifting, you need a great deal of isolation on your tracks. By this, I mean in your vocal track, you hear no guitar and in your guitar track, you hear no vocal.
2012/12/13 10:21:53
garrigus
tparker24
garrigus 
Yep, you can do it that way... 

1. Split clip.
2. Add Melodyne to clip fx bin.
3. Click Transfer button in Melodyne.
... 
Scott, are you sure about the clip fx bin part?
   
So, if you're really saying that Editor 2.x can work in the clip fx bin, I will re-visit that demo, and see if I can get it to run, without immediate crashes.
 
Hey Thomas,


Yep, it's working in the clip fx bin. Although, I tested that on my laptop, which is still running Melodyne editor 1.1.8. So they must have fixed it in one of the point updates. And I'm pretty sure it works with 2.x as well.


Scott

--
Scott R. Garrigus - http://garrigus.com
* Author of the Cakewalk Sonar and Sony Sound Forge Power book series: http://garrigus.com/?PowerBooks
* Author of the Cakewalk Sonar ProAudioTutor video tutorial series: http://garrigus.com/?ProAudioTutor
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2012/12/13 10:58:32
konradh
I positioned Sonar to the place I want the Melodyne clip to begin.  Click TRANSFER in Melodyne and then PLAY in Sonar.  When you get to the end of the section you want to process, either click TRANSFER again or stop the Sonar transport.

If you go too far, just highlight and delete the blobs in Melodyne.  It is very easy to process only a section of a track in Melodyne if you want.
2012/12/13 15:08:24
JSGlen
Unless I missed it, no one mentioned the "timing" function in Melodyne. It works very transparently, and I've used it to tighten-up bass tracks on occassion.
2012/12/14 03:16:17
Anderton
Bristol_Jonesey


Skarda


No pencil tool in melodyne which is a huge limitation for me. It saves my but on those big dips on bad singers. Vvocals pencil tool is amazing


I also like to use the curve tool. The vibrato tool is useful but doesn't get that much use.

But I feel where V-Vocal comes into its own is when you start using the other 2 main pages - T (Timing) & D (Dynamics)
It's so easy to see where individual notes fall on the timeline and drag errant ones to their "proper" location

Don't overlook formant. If you have to transpose a note fairly high or low, formant will restore the natural quality of the original sound.
 
I also use it on background vocals sometimes to add slight differentiations among vocal timbres.
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