• SONAR
  • Large X1 Project has noise when Exporting Audio (Fast Bounce)
2011/01/05 09:41:18
Mr Scary
Hey all..
 
Just wondering if this is a bug or if I am doing something incorrectly... I have a large X1 project (approximately 1 hour in length) which has 9 songs within it. They were all tracked in the same project.
 
During mix, I am able to perform all needed mixing tasks and listen to playback without problems. I will then EXPORT the mix to a WAV file for a reference CD using the WHAT YOU HEAR (44.1/16) export setting. What I am hearing is a lot of noise when using the FAST BOUNCE option. The audio is very distorted and sounds horrible, however, when I use the same method but change the option to not use FAST BOUNCE, the exported audio sounds fine and the distortion/noise is no longer present.
 
Of course, this option is a time consuming one to produce a WAV file for such a big project. Just wondering if anyone else has seen this behaviour in X1a besides me.
 
In the past, I have usede much smaller projects (project = 1 song) wbut this time around I wanted to have some ability to apply compression EQ for instruments across all tracks.
 
Thanks in advance for any responses.
2012/11/30 18:26:12
NYSR
I have a similar problem. Everything I export sounds horribly distorted no matter what options I choose. So far my only option is to play the project back and record it by using another recorder as it plays back.
2012/11/30 18:45:42
NYSR
I found by experimenting that I have to choose microsoft wav format, other wav options simply distort badly. I have not yet tried the fast bounce option on microsoft wav.
 
I have rebooted two computers that were networked together and the distortion is gone one the versions that do not use fast bounce. I think I need to check settings with my presonus drivers.
2012/11/30 18:50:20
jb101
Couple of points:
 
Are you using X1a?  I would strongly recommend updating to X1d.  This solved a lot of problems for me.
 
I've had problems with fast bounce, usually with timing issues, but found playing around with the "BounceBufSizeMsec" parameters in the Configuration File sorted them.
 
I'm sure there is a thread, or something on the Cake Site about this.  If I remember where, I'll post back.
 
I currently have mine set t "0", and all is well again.  I don't know if this will help your problem, I think the settings depend on your system, and I don't know what yours is.
2012/11/30 19:55:41
NYSR
Thanks I will play around with those settings.

Is there a wiki of some sort that explains all those initialization parameters. I remember when SONAR 1 came out that I was having problems and the advice I was getting made things worse (buffer sizes and things like that) So I then decided if the advice I got made things worse maybe I need to do the opposite. Sure enough, my computer was a faster computer and required smaller and fewer buffers.

I am working with a new computer (8 cores 3.6GHz, solid state drives. crazy fast.
2012/11/30 20:16:20
jb101
NYSR


Thanks I will play around with those settings.

Is there a wiki of some sort that explains all those initialization parameters. I remember when SONAR 1 came out that I was having problems and the advice I was getting made things worse (buffer sizes and things like that) So I then decided if the advice I got made things worse maybe I need to do the opposite. Sure enough, my computer was a faster computer and required smaller and fewer buffers.

I am working with a new computer (8 cores 3.6GHz, solid state drives. crazy fast.


I seem to remember that most people were being advised to increase the BouncBufSize, but if you have a faster computer, try lowering to zero.  It worked for me.
2012/12/01 04:00:55
Bristol_Jonesey
What plugins are present in the project?

Are you using dither when changing bit depth to 16?
2012/12/01 07:36:23
gswitz
This is probably not your problem, but you can bypass all FX. If the track is the final version and you just want it exported, you should be able to bypass all FX and then do the export. This will make sure you aren't routing to a main bus and applying you main FX again.

You can also make sure the track itself is routed to your interface outputs.

When I export flac I always use 24 bit signed. When I make CDs with the flacs using media monkey, the 24 bit signed sound as good as the 16 bit wavs (and I presume if I decode them to wavs I'll have great sounding 24 bit wavs but I've never done it).
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