• SONAR
  • A Rant About Take Lanes (p.4)
2012/11/18 12:58:23
FastBikerBoy
chilldanny


Take Lanes a work in progress - fair enough.
But to not have any option to use Layers as many would prefer, is just, well, rude.

Automation Lanes on the other hand, superb and welcome addition.

I guess 1 out of 2 aint bad ;)


Yep I can relate to that. I stated here when the clamour was for automation lanes that I doubt I'd prefer them over the edit filter system and I was right (don't tell the wife though ).

At least I do have the option to carry on with the edit filter plus the luxury of using the lanes when I need them for multi envelope editing.
2012/11/18 13:46:48
chilldanny
I guess that's the point, I would imagine that you as a user would be pretty 
miffed if they'd dropped the Edit Filter.

But hey, can't please everyone all the time eh?
(something I relay to the wife quite often )
2012/11/18 13:59:09
timidi
I use these here thangs called "tracks" instead. 



Me too. 
2012/11/19 15:37:55
soulicious
Thanks to everyone for acknowledging the issues with take lanes.  I don't feel so "alone" in my struggles anymore! Lol!
2012/11/19 22:02:15
cornieleous
8.5.3, for the win!!! (Again). I have to wonder why these new Lanes were rolled out broken after two years of development. Layers worked very well conceptually and just needed to be debugged a bit, not replaced with something that wasn't thought through or finished. Even an improved edit filter may have been a better route.
2012/11/19 23:07:07
Anderton
I have a hunch that Lanes will be like FX Chains - a structural change that's being implemented now, but will be improved over time. I've been using them, but am not quite sure I've figured out how best to exploit them yet.
2012/11/20 00:43:53
stevec
I have a hunch that Lanes will be like FX Chains - a structural change that's being implemented now, but will be improved over time.

 
We can certainly hope.   I, for one, still pefer Lanes over Layers, but there's not much I disagree with in the OP.   As counter-intuituve as that may seem.
 
2012/11/20 02:33:57
FastBikerBoy
+1 Steve. I think there's far more to come yet and let's face it lanes are just layers, repositioned with better controls. I can't really see how they were going to get those better controls given the space limitations of the track header.

If a "Break out lanes and minimise track" button was there and they could be re-sized to greater extremes the change would all be positive as far as I can see. At the moment they are a little more clumsy but the room to improve is quite literally, greater than layers ever was.
2012/11/20 07:34:42
guitartrek
FastBikerBoy


+1 Steve. I think there's far more to come yet and let's face it lanes are just layers, repositioned with better controls. I can't really see how they were going to get those better controls given the space limitations of the track header.

If a "Break out lanes and minimise track" button was there and they could be re-sized to greater extremes the change would all be positive as far as I can see. At the moment they are a little more clumsy but the room to improve is quite literally, greater than layers ever was.

Exactly.  I think they decided that in order to bring layers to the next level they had to take a different approach.  That meant re-writing a lot of code.  They were able to get to a certain level with Lanes, and then had to release X2.  I'm sure they will come out with a "rebuild" function and other functions that people liked in Layers..
2012/11/20 07:46:50
stevec
Another +1.   I'd imagine that Layers simply didn't have the potential of this new take on things (pun intended), and being part of the X series UI has built-in room to grow.
 
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