X2 is much better than the beta version of it, X1.
Being able to have assignable controls via FX Chains in the Pro-Channel (and actually being able to do something as simple as scroll the contents of the Pro-Channel inspector now) are huge additions from a workflow perspective.
To be able to have whatever main functions you usually employ right there at the track header is a world beater from a workflow perspective. I could see something in the Pro-Channel concept which has actually started to bear fruit aside from the boutique 'modules' none of which I wanted to occupy such an important and integral part of any of my tracks.
It may just swing me back into the fold on this newest version, I'm just glad I avoided the X1 debacle, it was a painful step which has obviously contributed to the latest version and Sonar's future, but I'm glad I was personally spared the pain of an 18 month beta that I had to pay to be on.
Looks to me like the turkey's been plucked and streamlined to such an extent it might even fly agin...
I've just thought of a new definition of 'fanboy'. That is anyone that is still prepared to maintain that X1 was anything more than a badly bugged, half-implemented developmental phase that destroyed a lot of goodwill toward Sonar as a viable product among many long-standing dedicated users.
Long live Sonar! X2 and beyond.