• SONAR
  • Applying EQ/effects to BFD... Do you primarily use BFD tools or Sonar tools? (p.2)
2012/11/01 19:36:33
Beepster
Oh thank you for that heads up. There is indeed a nice big cymbal crash at the end of this and it would have driven me nuts trying to figure out why it got cut off. I'll be sure to check the waveform preview (another thing I was not aware of so thanks again) on the MIDI track and make sure to put the export marker or whatever it's called after it has completely faded. 

Now I just have to figure out how to use this fancy PC2A thingamajiggy I bought. Looks simple but I'm having a heck of a time figure out what all the dealymadoodles do. 

Time to post another thread I guess. Cheers, bro. 
2012/11/02 04:43:54
Bristol_Jonesey
Oh yes, another little tip if you want to or need to freeze/bounce BFD

In the gui, right at the bottom is a little button that reads "offline"

Click it so that it turns red - this should solve any problems relating to cymbals cutting off during the rendering process and is recommended by the helpful people at Fxpansion

And you always have the option of doing a real time bounce instead of fast bounce. This too cures a lot of problems

Of course, like Danny says, if you can get away without having to freeze or bounce, so much the better. I haven't had to do this since I got my new machine.
2012/11/02 09:08:40
synkrotron
Like Danny and Jonesey, I prefer to use the "outboard" effects rather than the BFD Eco effects. In fact I pretty much do the same with most of my VST instruments, opting to use say Breverb or whatever rather than the soft synths own reverb.
2012/11/02 09:30:09
synkrotron
Beepster

Now I just have to figure out how to use this fancy PC2A thingamajiggy I bought. Looks simple but I'm having a heck of a time figure out what all the dealymadoodles do.  
Do you mean the  PC2A T‑Type Leveling Amplifier? I've just been reading the help file and I'm non the wiser lol. Sounds like another one o'them subtle hardware device emulators. The help says this about drums:-

Used carefully, PC2A T‑Type Leveling Amplifier can make drum tracks sound fuller and bigger.

By itself, however, PC2A T‑Type Leveling Amplifier is not well-suited for compressing drums and other percussive instruments that have lots of peaks. The reason is due to the slower release time and lack of precise control, thus changes in the input level cannot be compensated for quickly enough to make the output volume totally consistent.

A good compression trick is to chain different compressors together on the same track. This lets you use another compressor with a faster release time and more precise control as a peak limiter to first tame the peaks before they reach PC2A T‑Type Leveling Amplifier, then use PC2A T‑Type Leveling Amplifier for general compression.


Not many control knobs so looks like a bit of experimentation is required...
2012/11/02 12:48:21
Beepster
@Jonesey... Ah yes, I remember now. I guess I should review the BFD manual again. Cheers.

@Synkro... Hey, dude. Haven't seen you around for a while. How goes? Thanks for the input and yeah... that makes sense. I think I should probably stick to the percussion strip on the separate drum tracks and IF I use the T-Type toss it on the buss instead. Cheers.

Now here's a weird question... in my BFD track list in Sonar I've got all the individual kit pieces on their own track (routed from BFD) but there is also the "Master" track from BFD. What is its function within Sonar exactly? I've got all the kit pieces (and that Master track) routed to a drum bus so it seems unnecessary. It's constantly in the red no matter what I do. It's not producing any audible clipping but I have no idea what, if anything, it does or how I should approach it as far as mixing or effects. I just want to mess with the kit pieces and have them go to my drum buss in Sonar. What am I missing here?

Cheers.
2012/11/02 14:01:15
Bristol_Jonesey
Well, if you've routed each kit piece individually out to separate Tracks in BFD and separate Audio Tracks in Sonar, then your Master Out from BFD is effectively muted, so you can delete the corresponding tracks in Sonar with impunity.

Another little tip - go into the BFD mixer and drag every single fader level down to about -10dB. (You can group these in BFD so that you can grad all channel en masse)

The levels coming out of BFD are very hot - reducing it all by 10dB at source gives you loads of room to breathe once it gets into Sonar



2012/11/02 14:07:24
Platinum Samples
Bristol_Jonesey

Another little tip - go into the BFD mixer and drag every single fader level down to about -10dB. (You can group these in BFD so that you can grad all channel en masse)

The levels coming out of BFD are very hot - reducing it all by 10dB at source gives you loads of room to breathe once it gets into Sonar

Easier to just lower the Master Volume knob at the top of the GUI in BFD2 to -6dB...  which does the same thing.


Rail
2012/11/02 14:20:10
Beepster
Cool. Thanks, guys (and hello again, Rail.) The Master volume thing worked. I think I'll leave the Master track there but mute it and see what happens. Working on the Kick right now. Cheers.
2012/11/02 14:38:13
Beepster
Ah HA! The percussion strip was impossible to use on my last project due to it being a stereo export from BFD but this worked quite nicely on my kick... aaaaaaand I learned how save my preset. Hooray! I find it a little odd that the factory presets mostly seem to be geared towards effecting entire kits. I was expecting presets for individual kit pieces. Maybe I'm just not understanding the names but the only one that alluded to a kick sound was Big Kick Muffled Snare (or something like that) and it made the kick sound like arse. :-/
2012/11/02 14:45:39
Bristol_Jonesey
Platinum Samples


Bristol_Jonesey

Another little tip - go into the BFD mixer and drag every single fader level down to about -10dB. (You can group these in BFD so that you can grad all channel en masse)

The levels coming out of BFD are very hot - reducing it all by 10dB at source gives you loads of room to breathe once it gets into Sonar

Easier to just lower the Master Volume knob at the top of the GUI in BFD2 to -6dB...  which does the same thing.


Rail

Yep - another way to skin that darn cat!
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