FastBikerBoy
I have and just remembered why I don't use them any more unless I have to....
I'm currently working on a project where I need to use the Sonitus Compressor on several tracks and I've just proven that my own theory on the PC ergonomics is correct. I'm trying to tame the peaks on a guitar track and wondering why on earth the compressor isn't working.
In desperation I start to reduce the threshold all the way down and hear the drums being squashed down to nothing. Yep...... I've got the wrong Compressor window in focus.
Back to the nice convenient prochannel as soon as possible for me.
I think this is more indicative of an area where Sonar should improve, rather than showing where it excels at something. What I mean by that is: Studio One and Logic both have excellent plugin menus that 1) tell you what track your on and 2) allow you to navigate from effect to effect from the plugin menu. It's been a while, but I'm pretty sure you can even navigate to different tracks. That means you can do all your navigating without ever having to look at the Console or Track views just from plugin menus. That'd be a huge plus to Sonar.
Frankly, I think Pro Channel has a couple of major problems:
1. The majority of PC plugins are mediocre at best. The 1176 is "eh," the SSL Comp is "eh," the EQ is "good, but nothing magical" the saturation knob is "bleh," the Console emulator makes me really appreciate all the work that went into VCC, Breverb is good. Haven't used anything else, but I'd rather not compromise my mixes by using sub-par PC plugins when I have much better plugin alternatives.
2. Portability is non-existent. Great, so I nailed a sound using Pro Channel plugins, but now I want to transfer that project to Pro Tools or another host...if everything on that channel was a VST/RTAS/AAX plugin, I can just save the preset and reopen it in whatever DAW I want to move to, and recreate the channel strip. Can't do that with Pro Channel plugins because they are a...
3. Closed Platform. If Pro Channel as a format only works in Sonar, then it's a closed format and I have no interest in that. It's a bad direction for DAW's to go in. Imagine all DAW's had unique plugin formats? It would completely fragment the marketplace. I just can't, in any good conscious, support closed plugin formats within a DAW. See #2 for why openness is important.
4. Loading VST plugin effects into a Pro Channel is buggy. I've had crashes and multiple parameters getting assigned to a single plugin. Not cool. I'd rather just use the plugin as an insert effect in the bin. I like the idea of FX Chains, but again, the closed nature of it is disappointing.