• SONAR
  • Using sidechain compression to "duck" the vocal delay while main vocal is playing? (p.7)
2012/10/22 06:02:24
FastBikerBoy
To the buss. All the side chain send does is control the compressor, the regular buss send contains the audio that then gets processed.
2012/10/22 07:00:50
Twigman
How can something so simple get to 3 pages?
Vocal track on Track1 OUTPUT = Master Bus
Create Buss (say BussA) OUTPUT = Master Bus
On BussA put Delay and Comp/Gate (either will work)
Set Delay to 100% wet
Create SEND on vocal track to BussA
Create SEND on vocal track to sidechain input of Comp/Gate

.....what's so hard????
2012/10/22 08:07:40
FastBikerBoy
Twigman


How can something so simple get to 3 pages?
Vocal track on Track1 OUTPUT = Master Bus
Create Buss (say BussA) OUTPUT = Master Bus
On BussA put Delay and Comp/Gate (either will work)
Set Delay to 100% wet
Create SEND on vocal track to BussA
Create SEND on vocal track to sidechain input of Comp/Gate

.....what's so hard????


Not sure, it was all tied up in posts 1 & 2 I thought.......
2012/10/25 00:42:47
swamptooth
vaultwit


So basically the solution to my problem was at FastBikerBoy and Jeff Evans described, with a dedicate bus containing a delay set to 100% wet and a sidechain compressor immiediately after. Now the problem is, my primary delay effect (z3ta+ effect) cannot be set to 100% wet... the dry is fixed, and you can only adjust the wet. Anyone know if there IS a way to set z3ta+ to 100% wet?? Or if there is a free delay VST out there that can do multiple simultaneous delays (which is why I use z3ta+)??

does it matter?? you're ducking it.
2012/10/25 01:51:06
swamptooth
Here's an example with the dry vocal panned hard right and the delayed ducked vocal panned hard left.
http://youtu.be/XyC2aynYu2A
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