• SONAR
  • Drum Maps - How to see both drum names and black/white keys? (p.2)
2012/10/13 02:09:48
Tripecac
Thanks!
2012/10/13 02:17:55
ducatibruce2
swamptooth - you can define note names to note numbers in instrument definitions, similar to drum maps but in a text file. Once imported the instrument definitions are available by right click & selecting "use this definition" in PRV. The drawback to this method is, once selected, the instrument definition is used for all tracks on the project until you revert to default by the same method. Disclaimer: I haven't tried this in X2

If you'd like to see an instrument definition with note names defined I've a few (largeish) ones I can share to show how they're defined (from memory it's not covered in the documentation)
2012/10/13 12:11:03
Fog
swamptooth


what do you mean by inverting the black keys??

so the background for the black keys is black.. but the font colour is white... 




which is the exact opposite to the white keys.. like this text...where the background is white, text is black etc.


2012/10/13 14:28:18
swamptooth
ducatibruce2


swamptooth - you can define note names to note numbers in instrument definitions, similar to drum maps but in a text file. Once imported the instrument definitions are available by right click & selecting "use this definition" in PRV. The drawback to this method is, once selected, the instrument definition is used for all tracks on the project until you revert to default by the same method. Disclaimer: I haven't tried this in X2

If you'd like to see an instrument definition with note names defined I've a few (largeish) ones I can share to show how they're defined (from memory it's not covered in the documentation)

hey bruce... 
yeah i'm thinking about how to easily present this in a video. the only thing that you really lose with drum maps that i can see is in workflow. for example, having a drum map where the c2 key is always a bass drum and d2 key always a snare and f3 always a hi-hat and then mapping the output note to those samples so you can have consistency of keys and you never have to learn that say the snare in one kit is g3 and another kit e2 etc.  also the fact that you can have one drum map that incorporates various soft synths so if you like the snare in bfd but the 808 bass drum in the GS then you can have one drum map routed to different vst's and keep all the drums in a single midi track - but i suspect not too many people do this??
2012/10/14 20:33:38
ducatibruce2
I have used them that way especially as tracks/projects evolve - though not as a deliberate plan.
One of the handy things is that if you create a drum map from a track that uses an instrument definition then the input side of the drum map is auto filled in with note names & numbers (again, I haven't checked this in X2)
2012/10/14 23:10:15
swamptooth
@bruce - i've never had a problem with multiple midi tracks having different instrument definitions, or the standard diatonic keyboard layout etc. they have always reflected what i assigned to them.
2012/10/15 04:40:16
ducatibruce2
@swamptooth - I've never had a problem either - though whenever I use the "use these note names instead" procedure described on pg 682 of the X2 reference pdf it affects all tracks (& has done on previous versions as far back as I remember)
2012/10/16 09:43:21
swamptooth
jeez! i never noticed that! omg i must have just been working around it for flipping years. lol.  but really... why if you can have a per-track arpeggiator can't you have per-track not names or base octave?? :/
2012/10/16 20:31:55
ducatibruce2
The manual (even back as Sonar 5, I just checked)makes it sound like it's only the PRV selected track that's affected, but in my experience it's always changed  for all tracks, even those with an instrument def associated with the midi port. 

I think I did a feature request on it ages ago, but suspect not many folks use it. Now that I'm an illegal from XPland I suspect another would get even less attention ;)
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