Anderton
I'm (once again) using y'all as a focus group...when a new version of Sonar comes out, it's always a big problem to figure out what to cover first in my Sonar columns for Sound on Sound. Should I do the console emulation...no wait...the guitar sim! But there's also the automation, that's cool, and the workflow changes...
So if you could have me write about any new X2 feature in depth, which one(s) would it be?
Start off with the new work flow enhancements like auto zoom, track layers, ect, then move to the new Pro channel features. Then wind up explaining FX chains.
While you could talk about Overloud's Breverb and TH2 I think the new features minus third party features would be a great way to start, and should take priority. If you are writing a series, console emulation should be part of the new pro channel section. Greater stability should also be mentioned.
I have your videos on X1 (advanced workshop and advanced workshop the next level) You should do one for X2 and talk about tricks with R-mix, console emulator, Breverb, Effects chain ideas, and using TH2.
You are good at thinking outside the box and I would buy the new X2 advanced video if you made one.