• SONAR
  • Sonar X2 !!!!! (p.37)
2012/08/07 14:30:31
Jim Roseberry
All of us in the voiceover business have been asking for this for years.  But just the sound of crickets mostly, in return.



Yeah, I liked that feature back when I was a heavy Samplitude 2496 user (been a good while ago).
Doesn't seem like it would be that hard to implement...

My girl (one in the avatar) does a lot of VO work (very characteristic voice).
I listened to her (on local rock radio) when I was in my early 20s.
Now in my mid 40s, I'm dating her.  
Life is funny...   




2012/08/07 14:40:25
Jimbo 88
yorolpal


All of us in the voiceover business have been asking for this for years.  But just the sound of crickets mostly, in return.  Although my ol pal Colonel Ryan did say he thought it was a good idea once;-)

I've never thought of this,  but I betcha I would use this feature a lot if it was there.
 
 
This Thread has so many posts and pretty cool points.  I wondering how quickly will flame out by just saying the magic words....
 
 
Staff View  
2012/08/07 14:51:49
Jim Roseberry
Staff View

 
Last significant update was a while ago...
Early CPA days???  
 
Might be nice if someday there was a "plugin/expansion standard" that would permit a 3rd-party to develope an advanced Staff View... or other custom editors for that matter.  Of course, that would open a can of potential instability...
2012/08/07 15:25:46
synkrotron
Jimbo 88

Staff View   

I'll get me coat




lol






:^)
2012/08/07 15:26:49
Gusfmm
Jim ^^

To your point, I recall using SV intensively back when in ProAudio 6... yes, it has basically not changed much since. But wait, that was 15 years ago...

http://www.soundonsound.com/sos/1997_articles/aug97/cakewalk6.html
2012/08/07 15:33:04
synkrotron
Gusfmm


ProAudio 6... 

Wow... and look at the price back then...
2012/08/07 16:06:26
Jim Roseberry
But wait, that was 15 years ago...



15 years has flown by...
No wonder my hair is full of gray!  

It would be really nice to see the Staff View get some love.
2012/08/07 17:23:07
pbognar
Jim Roseberry



But wait, that was 15 years ago...



15 years has flown by...
No wonder my hair is full of gray!  

It would be really nice to see the Staff View get some love.


Amen !!!
2012/08/07 17:37:45
Jimbo 88
you guys,  just a warning.  I mentioned Staff View as a joke (although I'd like to see it improved)......


Prepare for an onslaught from the non-staffers
2012/08/07 17:45:02
bil_g

What I would love to know is if X2 will have better I/O routing.  Will a VSTi be able to have inputs?  Will a VST be able to have more than two outputs?  This is important to me because a majority of my external hardware is controlled by VSTi/VSTs that require inputs and multiple outputs.

I can accomplish what I need in Sonar only by using something like Plogue Bidule VSTi/VST.  Bidule has versions that have 16 or 32 inputs and outputs but I have to tell Sonar it only has 2 inputs just so I can use it without Sonar locking up.  You still can't access the inputs at all, though, because I have to use it in the Synth Rack just to get the multiple outputs.  Here's an example of a routing scheme that is possible in Bidule inside Sonar but is not possible in Sonar alone:



Blue lines and nodes are audio routing, white are midi, and the blocks represent VSTi/VSTs.  This pic is an old version of Bidule that was provided to get past the I/O deficiencies in Sonar.  I figured out the workaround so I don't have to bother plugin developers every time they update for a special Sonar version. 

It's pretty annoying to be able to do this in a plugin running in Sonar yet I can't in Sonar alone.

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