2017/01/14 14:03:32
ØSkald
From Windowscentral:

"Game Mode

On the Windows 10 Creators Update, Microsoft will be adding "Game Mode," which is a new feature that allows traditional computers to behave more like a game console.
When a game is using Game Mode, Windows 10 will be able to control the CPU and GPU to allocate more resources to the game you're playing to improve performance.
On Windows 10 build 15007, you can now find an option to enable and disable Game Mode in the settings page for Game Bar (Windows key + G). However, it's not clear if the new feature actually works on this build, as Microsoft hasn't mentioned it in its release note."
http://windowscentral.com/windows-10-build-15007-pc-everything-you-need-know
I see that as a great tool for us Producers, where we can turn of everything we dont need when working and turning it on again for normal use.
2017/01/15 08:31:03
Rob[at]Sound-Rehab
I wonder if we can get Noel to comment on this whether this will bring any long term benefit.
 
My DAWs are strong and resources not an issue, so I'm more afraid of that the downsides that come with the implementation of this compared to the little benefit I could possibly have...
2017/01/15 16:28:20
abacab
I think that would be cool if it could actually "freeze" all of the normal Windows background tasks and services, except for what your DAW and audio hardware needs.  Might cure all of those unexplained glitches ...
2017/01/15 17:50:35
bitflipper
Whether it'll be of any use to us or not will come down to how configurable the feature is.
 
MS has been moving toward a design philosophy that intentionally minimizes user options in the name of fool-proofery. I expect that Game Mode will make many assumptions for you, such that it might not even be compatible with all games, much less your DAW. Version 1 could even be a disaster, it wouldn't surprise me.
 
One reason I'm skeptical is that MS just doesn't care about gaming under Windows anymore. These days all their efforts are applied to XBox development. Although Halo is their most successful PC game ever, they didn't even bother porting the last version to the PC. Why just sell the software when you can sell them a piece of hardware too?
2017/01/16 11:39:46
Rob[at]Sound-Rehab
bitflipper
Whether it'll be of any use to us or not will come down to how configurable the feature is.
 
MS has been moving toward a design philosophy that intentionally minimizes user options in the name of fool-proofery. I expect that Game Mode will make many assumptions for you, such that it might not even be compatible with all games, much less your DAW. Version 1 could even be a disaster, it wouldn't surprise me.
 



you are truly speaking my mind
2017/01/16 13:11:31
kitekrazy1
Sounds like something really unnecessary.  The real problem is terrible game developers who are clueless about optimization.  There are games out there with a $60 open release and within a couple of months they are down to under $30 because not every PC gamer runs a boutique system.  Most of them are coming from Square Enix.
 
Luckily gaming is an addiction and companies can get away with being half assed.  DAW companies would go under if it were anything like the PC gaming industry.
2017/01/27 11:17:48
jamescater
bitflipper
Whether it'll be of any use to us or not will come down to how configurable the feature is.
 
MS has been moving toward a design philosophy that intentionally minimizes user options in the name of fool-proofery. I expect that Game Mode will make many assumptions for you, such that it might not even be compatible with all games, much less your DAW. Version 1 could even be a disaster, it wouldn't surprise me.
 
One reason I'm skeptical is that MS just doesn't care about gaming under Windows anymore. These days all their efforts are applied to XBox development. Although Halo is their most successful PC game ever, they didn't even bother porting the last version to the PC. Why just sell the software when you can sell them a piece of hardware too?




This doesn't make sense anymore. As of Windows 10 the XBox and Windows desktop share the same Operating system from top to bottom. There may be a few more services enabled in the PC distribution, but the system is the same, so any optimization they do for the XBox also applies to the PC. I believe Microsoft initially developed this performance feature for XBox and have now just enabled it for PC and added a user customisation GUI
 
I would say this should be a very good feature for Pro audio, and I'd be surprised if they lock the system down for games only. Defining Sonar as a "game" should be quite simple, and hopefully they will also allow the users, and/or audio interface vendors to include the audio drivers in the high priority game process lists
 
However, this feature will probably just set process priorities, I don't believe it will actually disable system services. In other words a properly optimised DAW workstation that has services disabled will still perform better that any normal system with all the services processes running at low priority
© 2024 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account