• SONAR
  • Audio Snap is not a snap, not by a long shot! (p.2)
2012/05/10 14:06:56
Grumbleweed_
Curtsong


I find Audio Snap quite complicated.  I see the dynamics of it and how it is suppose to work.  But, it really gets in the way of my creativity in working on a project.  

I too find the time stretching and audio snapping much more efficient and invisible with Propellerheads new Reason 6.  I was blown away with it when I upgraded to Record and I still find it incredibly useful.  

But, I also love working on projects in Sonar X1.  They both function differently.  I must say that I'd like to see this feature improved upon within Sonar X1  Perhaps for X2.  

I'd rather keep my creativity flowing and have editing painless and not a chore that gets in the way of writing, arranging and producing.  

Just MHO.  
Reason doesn't have any form of audio quantise - it is one of the most requested tools since audio was introduced. As their timestretching is so good and Recycle can find transients I think they'd do a brilliant job if they went for it.
The thing is they haven't done it so they can't get any credit - especially from a post that made me think I had travelled in time due to the May dates that are in the future (why doesn't this forum show the year things are posted?).
Grum.
 
P.S. By the way, audiosnap works fine for me.
 
Edit: Ignore the year comment, it's obviously the "11" that is stuck in the date part...oops!
2012/05/10 15:58:40
yorolpal
Audio Snap for me is over complicated, unintuitive and at least how I've tried to use it...unusable.  I really wish Cake would totally overhaul it, make it simpler and have it actually work.  Another DAW I use mostly for this purpose is bonehead easy to use and is rock solid stable and actually....you know...quantizes the audio...even on the fly.  Imagine that.
2012/05/11 08:43:58
Blogman
Audio Snap is a snap for me. Been using it extensively for years now. Works really great in 8.53. In X1, quantize audio was broken during X1a-X1b. X1c it was working finally after much ranting! X1d has audio snap issues. The same clip won't recognize the transients correctly in X1d, but in 8.53 works perfectly (except for slight variations after bounce down with different radius setting. I've found the ones that work for what I'm doing and then know the ones to save me when it acts up...always verify) In X1d I've had issues with clips that were bounced/frozen having lots of transients that show up all they way through the clip where there are clearly NO transients. Almost like an invisable transient pulse. 8.53 doesn't do this. FYI- I never use set project to clip. It's no good! Just draw you tempo map by hand zoomed in a bit with the click on an adjust as need. Or us Set Measure/Beats option. I prefer the drawing of the tempo map as it handles post adjustments better. Although if your midi exclusive and need to track to a free tempo midi clip, Set Measure/beats is you only option. Tech. support has advised me to use 8.53 for timing/tuning as the workaround till they fix X1d.
2012/05/11 14:43:31
dubdisciple
Audiosnap is one of those tools in Sonar i am in the process of re-learning from ground zero.  Over the years it was just too non-intuitive for me to put much effort into.  i still find myself jumping back to Acid to do things I know Audiosnap should theoretically be able to do better.  i have gotten a little more use out of it in the past couple of months, but still think the next incarnation should be a little more plug-n-play than the current
2012/09/27 22:27:17
BMOG
I am having the strangest issue, Audio snap is working for me but somehow it has disabled sound in an audio clip and I can't figure out how to get the sound back.  I have a track with two audio clips split and the first half of the track has a red circle with a line through it near the track number and I can not figure out what I did to cause this.  I happen to notice this after working on lining up my background vocals in another track.  I hope this is a simple oops on my part because I can't go back and rerecord that part.  I will say I like audiosnap in version X1D but please someone help me figure out what I have done so I can undo it PLEASE!!!!
2012/09/27 23:39:25
mudgel
You might be better off starting your own thread instead of tagging onto this old one.
2012/09/27 23:55:31
twoifbysea
Please Cakewalk, fix Audio Snap. Exporting clips from Sonar, importing to Studio One, fixing them in Studio One (since it works properly), then re-exporting and importing them is a pain and quite frankly embarrassing. 

BTW, I realize that you could in fact open both Sonar and Studio One, open their Browsers, point Studio One's Browser to Sonar's project folder and audio clips, import the audio clips via drag and drop into Studio One, correct it's timing, then drag and drop it back into Sonar via the Browser. But still, it's a pain in the butt and embarrassing. 

Please put an end to this non-sense. Thank you. 
2012/09/28 19:27:23
brundlefly
the first half of the track has a red circle with a line through it near the track number



See clip muting. My hotkeys are re-assigned, but I think the default hotkey is Q (as in quiet).




2012/09/29 01:41:39
FastBikerBoy
brundlefly



the first half of the track has a red circle with a line through it near the track number



See clip muting. My hotkeys are re-assigned, but I think the default hotkey is Q (as in quiet).


Used to be, it's K now...
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