• SONAR
  • Getting Rid of Ghost Click Track (p.2)
2012/09/27 16:23:54
synkrotron
Got that Aldwyn. I'm off to bed in a minute as I'm an early riser. I'll be able to get onto this tomorrow afternoon. It shouldn't take long I don't think, assuming I can fix it with R-Mix. I'll et you know as soon as I have a result.

I notice that it's a 16 bit recording. Is there any particular reason why you are recording in 16 bit? No real big issue, but 24 bit gives you a lot more scope when using tracks that are recorded quite low, which this is.

But don't worry about that. I'll give it my best shot tomorrow.

cheers

andy
2012/09/27 16:27:26
synkrotron
Hi Blogman. The recording is quite low, peaking at -19.1db, so I'm not sure that the gate will help to be honest. I'm not even sure that R-Mix will, but I'll know by tomorrow :-)
2012/09/27 16:38:33
Aldwyn
No, no reason I am recording in 16 bit, though I dont recall changing it, so perhaps it was the default? As far as recording it low, that is just due to poor micing technique, I would imagine. :) On another note, I was just reading about R-Mix. Sounds like it's worth the price of the upgrade alone! I had been waiting to go to X2, since I was one of the first to go to X1, and paid the price.
2012/09/27 17:29:05
Bub
One thing I do is, I use something that's not so sharp sounding for my click track.

I'll use toms, or a kick and tom. That way the sound is much less prone to be heard from your headphones, and the little bit of bleed that may occur if you have your headphones really loud, will be pretty much removed when you roll off your EQ for that track.

The other thing ... if you are using headphones with foam cups ... tape them to your head real tight. I know it sounds funny, but the tighter they are to your head, the less sound is going to get out. Tape, or string, or a velcro strap.
2012/09/27 18:02:56
BretB
"Let me tape these to your head" always impresses a client!
2012/09/27 21:52:22
Bub
BretB

"Let me tape these to your head" always impresses a client!
LOL!

I'm pretty sure he's not in that kind of environment or he wouldn't be asking.

2012/09/28 01:09:32
synkrotron
Another thing that I have done, but it obviously won't work for a quiet passage where the only instrument heard is the one being recorded, is just use the near finished backing track to pay/sing against. When the new track is played along with everything else, any bleed is wiped out. Depends on the song...
2012/09/28 02:12:27
tunekicker
Here is an attempt with iZotope RX2 Advanced. Let me know if the link doesn't work. Haven't tried sharing this way before.

https://www.dropbox.com/sh/ehxifga7h30qerf/160PllY0TD



2012/09/28 02:23:46
synkrotron
I've downloaded that file okay tunekicker but I'm at work so I can't listen to it. When I open it up in Windows Media Player it says it can't play it. Did you process it as a 24bit file? That would explain why my WMP won't play it. And I can't update the codex cos works PCs are locked down as usual.

I'll check it out when I get home later. It'll be good to hear your version to see if I can do same with R-Mix.

Tell me, did you normalise the WAV first? That's what I intend to do. I'll use Sound Forge just to lift the peaks. No compression algorithms, just simple normalise is all. I know it will lift other background noises too but I'm hoping to tackle those with R-Mix as well.

cheers

2012/09/28 02:57:10
tunekicker
Pretty sure it was 16-bit since the bit rate is 705.6 kbps (mono at 44.1, 16-bit.) 

I didn't normalize the file, although doing so would have been a good step. As a practice I don't normalize to 0 dbfs. I prefer to normalize to -6 or even -12 to give myself headroom for proper gain-staging when mixing multiple tracks together (only when working with 24-bit recordings or higher-res soft-synth renderings, though. For 16-bit files I wouldn't go below -6 when normalizing as you are losing resolution by decreasing your dynamic range by doing so.) 

From my brief look at R-mix I don't think it will help in your situation that much. R-mix seems best suited to a few very specific noise reduction situations and to filtering between sounds when there is an obvious difference in pitch or the position in the stereo field. Given your recording was in mono that kills one dimension of R-mix's operations right off the bat. I am open to being pleasantly surprised, though. 

iZotope RX is a full editor where I can edit any specific time/frequency selection independently of others, so I could select a specific instance of a click and choose from multiple options how best to make it disappear. It's really a much better tool for this job. More of a scalpel, less of a "one-size-fits-all" solution. The downside is that it takes a while to learn its various options and when best to use them, so it takes some experience to move from good results to great ones. It would also make a terrible filter- something R-mix does very well.

Peace,

Tunes

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