• SONAR
  • What RMS level does the 0dBVU on the Console Emulator correspond to?
2012/09/22 03:25:59
poonna
For other analog-emulated plugins, some use -18dBFS or -20dBFS as the reference level, corresponding to 0dBVU on the VU meter. I believe Slate VCC uses -18dBFS.

Is X2 Console Emulator's VU meters calibrated that way? What level is it when the VU shows 0dBVU?

This is important when working with multiple plugins from different developers.
2012/09/22 05:29:35
Chregg
the rms varies on the material its self, i.e an overdriven guitar will have a higher rms value, than say a cello, even tho they both peak at the same level, you know wat am saying, i dont think the CE is calibrated in anyway for mixing ref level, just has a setting for the two different values, like in the track meters
2012/09/22 09:24:02
poonna
I don't really care for the peak value though. Since it's a VU meter there (whether it reacts like a real VU meter is another story) I expect it to give me a rough estimate of loudness, and in a way roughly corresponds with the RMS level. Slate Digital VCC, for example, would read roughly around 0dBVU when fed with a stable signal of roughly -18dB RMS.

For proper gain staging, I think it's essential to know which nominal level the VU meter and the Console Emulator itself are calibrated at.
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