• SONAR
  • Suggestion for future tutorials - "5 mins of insight".
2012/09/15 09:58:57
EricDeluxe
Hey music lovers!

Didn't know where to post this, so I try here.

I love Cakewalk TV, Masterclasses and other tutorials by CW, especially the recent one about Side chaining/Parallel compression in X1. 
They really help to improve my productions and mixing technique.

However, I have a suggestion for future tutorials by CW.

I would love to see several short tutorials, lets say for about 5 mins = "5 minutes of insight production".

For example:
BreVerb - how make your vocal stand out
Z3TA +2 - Program your own house bass
Kick drums - how to make that fat kick
Loop production in X1/X2 - how to make it seamless
Sonar X1/X2 - How to route your tracks/buses for electronic music
Sonar X1/2 - How to route your tracks/buses for singer song writer music

This could be a weekly update. I would love this:)!

I know that some of the above is showed in longer videos by CW, and that you in the process of writing/produce/mix must consider various aspects of each project. Thus, these short examples would be a great help and inspiration.

Thanks!


2012/09/15 10:05:04
DW_Mike
I personally could use a good hour on Audio-Snap alone.
It just never works for me.
I tried in Sonar 6, 7 and one more time early on in 8. 
I quit!

I've seen a few videos that make it look easy but snapping a straight 4 on the floor drum beat is much easier then snapping a guitar part to fit it.

Mike 
2012/09/15 10:14:57
g_randybrown
Have you guys seen Karl's (FastBikerBoy) YT tuts...short, sweet and to the point on a variety of processes within X1.
2012/09/15 10:36:11
chuckebaby
the webinars are great for anyone who have missed them..the newest one on x2 was brilliant

http://www.cakewalk.com/CakeTV/Live.aspx
2012/09/16 14:00:22
Anderton
chefmike8888


I personally could use a good hour on Audio-Snap alone.
It just never works for me.
I tried in Sonar 6, 7 and one more time early on in 8. 
I quit!

I've seen a few videos that make it look easy but snapping a straight 4 on the floor drum beat is much easier then snapping a guitar part to fit it.

Mike 

I hear ya, took me a while to wrap my head around AudioSnap. For me, the secret for guitar is to avoid using the "snap" function. Instead, just look at the transients, and make an adjustment when something's off but leave most of the track intact.
 
This is similar to how I use V-Vocal - I NEVER just click on correct, but clean up the occasional note here and there by moving its line up and down or redrawing.
 
The less you edit with AudioSnap and V-Vocal, the more effective they are, and the more natural the end result IMHO.
2012/09/16 14:08:53
John
The less you edit with AudioSnap and V-Vocal, the more effective they are, and the more natural the end result IMHO.
So not using them will get the best possible result?
2012/09/16 14:16:58
FastBikerBoy
chefmike8888


I personally could use a good hour on Audio-Snap alone.
It just never works for me.
I tried in Sonar 6, 7 and one more time early on in 8. 
I quit!

I've seen a few videos that make it look easy but snapping a straight 4 on the floor drum beat is much easier then snapping a guitar part to fit it.

Mike 

I believe the soon to be released "SWA Complete Sonar X2 " has nearly 40 minutes on audio snap  (EDITED for accuracy). I can't recall the authors name off hand but he is a handsome fellow...... .
 
There's also a couple of videos covering parts of audio snap in X1 on my youtube page. See link in sig.
2012/09/16 16:02:21
Anderton
John



The less you edit with AudioSnap and V-Vocal, the more effective they are, and the more natural the end result IMHO.
So not using them will get the best possible result?

Actually. yes. If the parts themselves are played so well that no "fixing" is required, that's always best.
 
Next best is to have a part that's close to ideal, but has a few problems here and there that can be remedied with pitch and timing correction tools. They can turn a part from "okay, that works" to "wow" if applied with restraint.
 
The worst option is to have a part where you just apply blanket correction to the entire track. Generally in this case, the processing produces audible artifacts, and removes any "feel" that was inherent in the part.
2012/09/16 16:18:51
yorolpal
John



The less you edit with AudioSnap and V-Vocal, the more effective they are, and the more natural the end result IMHO.
So not using them will get the best possible result?

That's certainly been my experience.  Again, all I ever need to do with it is occasionally quantize a rhythm guitar part.  Useless as far as I can tell.  That or so convoluted my little pea brain can't grasp all the hoops required.  In another competing DAW it's just select track, choose quantization factor, hit "q"...DONE!
 
2012/09/16 18:27:12
Beepster
Oh, man. Carl I just started watching your Matrix vid and that flute sample is the exact one I used on my first test project. lol
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