psychwardmedia
what i'm doing is trying to loop a clip of ocean waves for a film - the problem is that it keeps trying to sync to tempo i think. Obviously tempo is rather unimportant with that. It sounds like an overly stretched piece of audio, as if i've stretched the sound too far, so I'm trying to figure how to turn that part of sonar off in this partiuclar track, or even all of sonar, for this project.
Instead of trying to use Groove Clip Looping (right-click the clip and disable it which should cause it to return to it's original length), select and then Copy the audio. In your Snap settings enable Landmark and Audio Events. Place the cursor at the end of the audio clip, it should now snap right to it. Go to Process>Paste. In the dialog you'll see an option for "Repetitions" so you can have it repeat numerous times. No matter how many repetitions it will not increase the file size and you can always delete unneccessary copies later.
Alternately, throw it in any VST that supports samples. Set the sample to loop and then use a MIDI note to trigger it. The MIDI note should last as long as you want the sound to loop. The added benefit to this approach is you can trigger the sample at different pitches, overlap notes, or easily modulate them. This means, for example, wind/ocean sounds can easily be set to slightly raise and lowering pitch and or volume, get louder, softer, more intense...whatever you like. A very simple way to do this would be using the included DropZone softsynth. This also allows the use of Filters and LFO's to subtly (or dramatically) affect the sound in a natural way.