Reading Craig Anderton's tip on getting realistic Drum performance I am wondering if there is a way to do the following.
Let's say I play a snare by hand for the entire song, then I quantized the snare so that it is 100% aligned to the grid with perfect timing. Now I want to select the track and perform some kind of automation or editing which will put every 4th bar off by a few points or in more advance scenario, randomized the off-set so that the sound appear unpredictable.
Also do the same for Velocity and Volume, where random hits have different velocity or volume, the difference could be 0.1.
Most recently, I had to do a song using this technic but it was like getting a root canel, because I had to randomly select notes to put off key or adjust velocity. Then I broke the percussion into small parts so that I could add reverb to every 3 note. It worked beautifully but was a lot of time.
Long story short, is there a way or are there tools to do this? Select a track and click
Randomized Velocity Range between X and Y.
AI