• SONAR
  • How do you remove drums from a song in Sonar X1?
2012/08/04 21:28:16
Mattstream
I am a drummer and I was wondering how you can play around with a song in Sonar X1 and invert the drum sounds so you could get rid of them. For example, a kick drum which is just driving through the whole song which could be cut out. Logic has a 'Gain' plugin which allows you to invert the left or right channel and even mono which completely cuts out a bass drum in a song and I was wondering if Sonar X1 had something similar to this..? cheers
2012/08/04 21:33:14
Beepster
I think you might be able to KIND of do that using the transient options but I don't think you're gonna get the results you want. There are videos (and in fact the last Cakewalk Wbinar which is on youtube now) describes snagging live drum hits with transients in detail. So if you followed that procedure and just removed the hits it might work but it is a stereo track you are gonna be yanking out a whole bunch of other stuff as well. The other more expereinced fellows here may be able to help you more. I am only going by what I have seen shown in videos and not from real life experience. Cheers.
2012/08/04 21:34:24
Beepster
Oh and that wacky R-Mix thing might do it pretty easily but you'll either have to buy it separately or wait for X2.
2012/08/05 04:56:04
JazzSinger
Is it a stereo track?

Copy the track
Mute the left channel from the original and the right channel of the copy
Invert the phase of the copy
 
Put both on a bus and set that bus to mono (note: the result will be mono)

Match the volumes to move the cancel band over your BD.

Tweak the EQ to try cancel only the BD. If you have a clicky BD, you will probably not get much more using the EQ and EVERYTHING in the stereo position of your BD will be cancelled.


Is your track mono?

Then messing around with EQ is the only option, I'm afraid.
2012/08/05 05:00:53
JazzSinger
PS: Reverb or room ambience will still break through, so ideally the BD should be bone dry.
2012/08/05 08:13:14
daveny5
I assume this is a mixed recording and the drums aren't on a separate track. 

You could try using EQ to lower the bass drum, but you can't remove it altogether. And as far as R-Mix, no one knows how well that will work. They are speculating. I'm 99.9% sure its not going to let you take a song and extract all the instruments individually.
2012/08/05 09:02:43
Guitarhacker
if it's an older song, you might be able to find it as a midi file/project on the internet. Load it in to X1 and mute the drum track.....

That would be the easiest way to do what you want. 

A few people here that I know have done that in the past. Not so much for the drums but other instruments. I have downloaded a midi file or two so I could experiment with synths in the past and many of them do have tracks that are easy to mute.  

It might not sound exact to the recorded version..... but...
2012/08/05 10:23:28
jimkleban
The only method I know that can work was mentioned already by flipping left and right to invert the phase but this will only remove sounds (and all sounds) that are panned in the center in a stereo 2 track file.  But, if the drums are mixed in stereo, not too much drums will be removed other than kit pieces panned in the center.

Some additional drum sounds can also be removed using MELODYNEs DNA but that too probably won't do what you are trying to do.

At this point in time, unless someone can update me, there really isn't anything available to do what you are trying to do.  That is, remove drums from a stereo 2 track mix.

Jim

2012/08/05 22:04:24
slartabartfast

 This is a somewhat simpler version of the how-do-I-make-a-vocal-free-karaoke-track-from-a-heavy-metal-recording problem.

I am pretty sure you can do this flawlessly if you can get into the studio where they film CSI. All you need is a gigantic room-sized holographic gesture-sensitive display of an audio track and a white coat (and maybe a police badge). Then you just filter out all the bad sounds and the good sound come through clear as a bell. It is technically no more difficult than taking the three pixels remaining when you blow up a fuzzy surveillance video of a car a mile away to produce a crystal clear rendition of the license plate--only with sound see. Do not listen to the people who tell you that you can only attenuate the sound at the point where the drum hits are most distinct. They would never make it in a crime lab.
2012/08/05 23:25:58
Mattstream

@JazzSinger how do I invert the phase of the copy? and when you mean mute the left you mean have 2 of the same tracks, pan one left, pan other right, and mute both? thanks
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