Quick Summary: A comparison of Sonar and Studio One showed a massive speed difference opening clips in Melodyne (Sonar much slower).
Quick background: I used Cakewalk/Sonar for many years but switched to Studio One for a while and then returned for X3 and am up-to-date with 2017.10. Also update to date with Melodyne for this comparison and same for S1 (which I keep for the mastering page and CD burning mostly)
I was using S1 when it announced the first pairing of Melodyne and ARA, and though I didn't use it a lot I had some familiarity with the speed of opening clips in Melodyne when I switched back to Sonar. Over the past year-plus I got the impression Melodyne was slower in Sonar but didn't take the time to check until last night.
This comparison used a 7MB, five-minute mp3 file (192kbps) of a commercial track (I'll skip the details for now but in short I wanted to create a live-feel tempo map, which is a really cool thing to do for use with Superior Drummer); when I had tried using a WAV file in Sonar I gave up after 27 minutes of the machine chugging away and the progress circle was barely past halfway. As my specs show, this is a pretty powerful machine, and if there is a setting somewhere in my machine I'd love to get to the bottom of it, but the S1 stats show that might not be it.
Anyway, I converted the WAV to mp3 and used Melodyne in both Polyphonic Sustain and Polyphonic Decay mode. Here are the average comparison times from multiple tests:
Sonar: Sustain: Approximately 18:30 to open a five-minute file
Decay: Stopped after 19:00 minutes both times
S1: Sustain: 3:00
Decay: 4:10
These figures match the perception that Sonar has always seemed slower at creating Melodyne clips but I'm interested to hear what others have experienced.
For what it's worth, Melodyne reached the halfway point in its progress circle rather quickly most of the tests, but then really delayed during the second half, particularly the last quarter.
All insights greatly appreciated,
Steve