ah, some folks checked it out, glad i looked!thanks guys....wookiei was hoping, that what you describe, is what would be heard.
that's what i heard as well...

the moment i bounced the samples out of superior, into 24 bit audio files, an amazing thing happened..
i could really hear the samples.
differently, than i hear them thru the superior mixer into sonar,
and whether or not they will sound the same to me if i just route every piece of kit to individual tracks (as danny suggests) as they do the way i import them into the project, remains to be seen.
but whereas i had to do a LOT of tweaking coming out of the superior mixer, once in the project as their own audio files, i pretty much just brought the faders up, and voila, there was the drum mix.
now,
i DO have my bag of tricks; specific eq of snare and kick, levels of bleed, Limiter across a 'tom' bus with toms only routed there, separate cymbals bus...........stuff like that...
but the basic drum tracks just sound better to me with this new method.
crap, i have 24 tracks of just DRUMS!!

i did export them as MONO tracks, so it makes a lot of extras on the rooms and overheads, but they are easy to gang and move together.
i hard pan them all left and right, as mono files.
maybe it would be just as easy to NOT split them out.
as far as the 'WAVEFORMS', you can only see those accurately IF you download the wave files and compare within the DAW; the SOUNDCLOUD waveforms are pretty much bogus, simply formatted to fit the screen just so.
i have changed my mastering scheme, backed off on compression and limiting a bit, but am still getting fairly dynamic sounding mixes that come out at a dynamic range of about 9, which is still pretty hot.
that is from a mix level with RMS at -23.
no sh!te.
i mix very conservatively. with a really wide Crest factor.