I just switched my interfaces, moving from a Focusrite Forte to a shiny new Apollo Twin USB. Unfortunately, I'm having a problem with the Twin when used in conjunction with Sonar.
Every 5-10 minutes, Sonar gives me the following message: "Audio Dropout: The audio engine has been stopped unexpectedly." This has happened during playback, during recording, and when I'm not doing anything at all. (During recording/playback, the dropout is often accompanied by a high-pitched noise).
I've looked at the "optimizing windows" pages for Sonar and Apollo USB, and have done pretty much everything they suggest. (Turned off sleep, turned off the ability of the computer to interrupt USB operation, etc.).
Some additional info:
1. When I'm not using SONAR, everything is fine. (Monitoring through Apollo, using Apollo's console just for listening, playing guitar, etc.)
2. The audio dropouts happen even when I'm not using any plugins in Sonar (only using the plugins in Console, ie, UADs DSP.)
3. The audio dropouts immediately "fix" themselves. After a second or two, normal operation resumes.
4. I'm running a windows 10 computer. I7. 8gb of ram.
5. I've tried changing latency/buffer settings, but I'm not entirely sure what I'm doing...
6. The dropouts happen even when I only have a single guitar track up.
7. I never had a problem with audio dropouts when using my Focusrite Forte.
Any advice would be very much appreciated. I really love this new interface, and It'd be great if I could get it working with Sonar!