Vastman
Ya know, Chris... when I first tried the OG I was so frustrated, knowing nothing about music notation... coming from the rock band world, a singer/songwriter/bass player... was really confused. But it motivated me to find an notation value tree, keep it posted on the screen, and calculate the values to resolve things properly.... really fun to muck around... it is quite amazing and I like to think the SF folks are actually forcing me to understand a teeny bit of the language you composers use...
but i can get lost it it... all night long, muckin' with the OG and just vamping over beds... it's a joy and definitely achieves a realism other arpeggiators cannot...and multis with multiple OG's goin' really results in unintended intrigue... please let me know when you post something... I would love to give a listen...
Glad ur around here...
I come from the same background as you, actually. I've never had a day of music lessons or training. I started playing guitar in high school and pretty much just played in instrumental rock bands for years. I began listening to more and more video game music and started exploring composing my own video game style music (using Cakewalk Music Creator 2003).
When I first started out I didn't even have a MIDI controller, and had no idea what the heck a piano roll view was. Haha! So, even though I couldn't read music, I did all of my composing in the staff view. I figured out enough about music notation to translate what I was playing on my guitar or keyboard to the musical staff. I am still horrendous at reading music, and I can't sightread at all. But I have at least figured out the basics :)
I have, of course, since acquired a proper MIDI controller and work almost exclusively in the Piano Roll View now, but, I too learned the little bit I do know about musical notation from playing around with virtual instruments in my DAW.
While I don't make a living from writing music just yet (I'm trying!), I actually have published games out there with my music in them. In fact, one of the games I composed the soundtrack for had a booth in the Indie Games Area at Tokyo Game Show a couple of weekends ago!
Anyway, I am definitely looking forward to playing around more with the Ostinatum Generator. I've already got a ton of ideas about making huge short note multis in Kontakt using Hi/Lo Strings, WW, and Brass and building these awesome syncopated ostinatos spanning the full orchestra. Man, I'm getting excited just thinking about it :D I'll be sure to share once I have something done. (Though I should probably wait until Albion One is released before I go too crazy - I don't want to have to redo it all once the new one is out.)
Thanks for the warm message, by the way. This forum has always been a great place and you all are so helpful.