Cactus Music
I don't print effects to "tape" and never did even before DAW's.
Sure, my guitar I'll run through my stomp boxes, but vocals as far I know are now and have always been recorded dry.
Well, there are different shades of "dry." Although you didn't do things like print reverb with vocals (at least I didn't, and vocals were often one of the tracks for which you reserved your hardware processors during mixdown), you were typically using one of dozens of carefully chosen mics whose frequency response matched the vocalist best, running through a well-maintained tube preamp, and then going to the tape via a channel strip with just a touch of EQ and maybe a limiter to catch the very highest peaks "just in case"...with tape adding a hint of harmonic distortion as soon as the signal got over -20. Anyone who recorded to tape was processing the signal whether they wanted to or not.
As to the guitar example, "back in the day" the intention in the studio was often to capture the live sound of a band. A lot of those musicians had effects they used onstage, they brought them into the studio, and recorded the resulting sounds. So while technically speaking processing may not have been added from the studio's backline, the tracks were still being printed with processing. Also with something like drums, the room itself added processing, and engineers took advantage of that "effect" with mic placement.
So the bottom line was that a lot of the work required to get the sounds people wanted occurred before the signal hit the tape, and while the signal hit the tape. Although it's not "processing" the way we think of it today, it served the same purpose. Many of the plug-ins sold by people like Waves, UA, and of course the console stuff in SONAR are intended to recreate this processing.