I'm having two problems when I try to render a project to a wav or mp3 file.
First my stats: Windows 10 64-bit, Intel i7-5820K CPU @ 3.30GHz, with 32 GB of Ram
Problem 1: Most common - While I'm rendering a project down to a wav file, I'll often get "Audio Dropout: The audio engine has been stopped unexpectedly" (See image below). Which is not a big problem since the rendering will continue and create a proper wav file. After rendering, I simply restart the audio engine. But I'm curious as to why this is occurring. It may have something to do with:
Problem 2: This is a fairly new problem and it DOES cause a work stoppage. Again, refer to the image below, the rendering will stop either halfway through (Fast bounce = No) or almost immediately as soon as I start the render.
I experimented with a few things and have figured out a workaround, although I don't think this should be happening on the PC I'm using, it's not the most powerful computer, but it's not weak either.
My project was set at Sample Rate 48,000, with Bit Depth at 24. The wav rendering I was trying had the settings for a CD, which is Sample Rate= 44000 and Bit Depth = 16. That's when the rendering would stop. I tried a few different variations, I lowered the projects sample rate to 44,000, but that still caused a stoppage. When I also changed the render settings to match the projects Bit Depth (24), I was able to complete the render without any stoppages. The dithering was set to Pow-r 2.
So I'm guessing, since this project is a bit larger than my normal projects (8 minutes long and 6 VST plugins (all frozen), along with three vocal tracks, each one had Melodyne applied to the entire tracks (also bounced/frozen), that my computer was struggling with the conversion of Sample Rates and Bit Depths. When I matched the output settings of the wav file to the project settings, it worked okay.
Also something new, I'm using the new version of Izotope Ozone 8. But even after disabling that in the master bus, the stoppage still occurred. (Still, I thought I would just mention that)
So unless anyone has any other suggestions, my guess would be to create all my projects using 44,000 and 16 since my final files are either going to be put on a CD, or an MP3 at 256 uploaded to SoundClick. But I've read that having your project settings set at 48000 and 24 can make the higher frequencies (cymbals, and synths) sound less harsh. That's the only reason I don't start each project with the normal CD settings of 44,000 and 16.
Thanks for any suggestions or insights,
Lee