• SONAR
  • Freeze Bus? (p.2)
2008/03/14 16:21:35
Dude

ORIGINAL: ChristopherM
However, I can already hear the objections from those who use what I would call "non-deterministic" plug-ins, where their output is not necessarily the same at each pass. I can't see it working any other way, however.


Well, I would say all plugins! Change the input level on delay, reverb, and even eq (several model hardware these days) and the output characteristics will change. Come to think about it, when changing the input level don't you expect the output level to change on any plugin? I do.

Dude
2008/03/14 17:35:57
John
The way I see it is what is the point? If you freeze a bus what are you going to do with the project? Just play it over and over again? This is not the same as being able to record a bus to a track. Freezing would mean that no changes could be made of any sort. If one wants the equivalent of a frozen bus its called export.

BTW I can just hear all newbies wondering why they can no longer change the reverb on track 1 after freezing a bus. LOL
2008/03/14 17:57:36
droddey
Still doesn't make sense to me. Are you looking for a way to freeze multiple tracks at a time? Maybe freezing track folders? That would be cool! Click on a track folder, select freeze, and all tracks in the folder would be froozen.

How many busses do you have for drums? More then three? Maybe this is a workflow problem?


A very common scenario for drums is:

- Snare buss for two snare mics to go to
- Kick buss for two kick mics to go to
- Toms buss for the toms mics
- Cymbal buss for the cymbals to go to
- All of the above to to a parallel compression buss
- All of the above go to an overall drums bus

All of them tend to have processing on them, sometimes a considerable amount. Once you freeze the source drums (BFD for me), then none of those busses will be used since they exist purely to manage drums. So it makes perfect sense to be able to freeze them along with the tracks they serve, since they serve no purpose while their source tracks are frozen.

The grouping feature would insure that it's obvious which busses can be frozen, becuase it would only happen if you froze the whole group and the grouping feature insures that only other tracks within that group could possibly be sending to the busses in the same group.
2008/03/14 18:29:42
Dude
ORIGINAL: droddey

A very common scenario for drums is:

- Snare buss for two snare mics to go to
- Kick buss for two kick mics to go to
- Toms buss for the toms mics
- Cymbal buss for the cymbals to go to
- All of the above to to a parallel compression buss
- All of the above go to an overall drums bus

All of them tend to have processing on them, sometimes a considerable amount. Once you freeze the source drums (BFD for me), then none of those busses will be used since they exist purely to manage drums. So it makes perfect sense to be able to freeze them along with the tracks they serve, since they serve no purpose while their source tracks are frozen.


Really! You process the two mics on snare the same??? The two mics on the kick the same??? Same processing on all the toms?

I'm not using BFD, so I might be missing something (I usually got live drums). Unless BFD does not allow you, why not point them to individual tracks? You're not gaining that much from the busses. Then freeze the tracks ...

I agree with the drum bus, parallel, maybe overheads (but why not put that eq and comp on the individual tracks, those plugs are not that cpu hungry).

I usually have a send to a verb as well, but six busses for drums! A lot of engineers only use three mics to capture the whole kit!

ORIGINAL: droddey

The grouping feature would insure that it's obvious which busses can be frozen, becuase it would only happen if you froze the whole group and the grouping feature insures that only other tracks within that group could possibly be sending to the busses in the same group.



What do think would hapen if you changed the level on one of the tracks that were in this "group" sending to the froozen bus? I'll answear -- nothing!!! Because the bus is frozen. So, NO changes can happen on the tracks and the bus, like John said, that's called export. Just export the bus to a track.

Dude
2008/03/14 18:37:15
droddey
Really! You process the two mics on snare the same??? The two mics on the kick the same??? Same processing on all the toms?


No, they are EQ'd and sometimes compressed separately, but there is often common processing that's done on the buss, same with the other examples.

What do think would hapen if you changed the level on one of the tracks that were in this "group" sending to the froozen bus?


You couldn't, because the whole group is frozen at that point. That's the point of grouping them together. The busses only freeze if you freeze the whole group. At that point, the whole set of tracks and busses are frozen and can't be changed. It wouldn't be freezing in the sense of individual tracks, it's more like bouncing in place in that case when you freeze the whole group, but you don't have to manage a separate track to bounce to and you get rid of the processing on the grouped tracks and busses.
2008/03/14 19:03:03
Dude
ORIGINAL: droddey

No, they are EQ'd and sometimes compressed separately, but there is often common processing that's done on the buss, same with the other examples.


Enlighten me, what other in-line processing (outside eq and comp) would you do on snare and kick that could not been done on a track? You could always freeze the track! Do you have to send it to busses? Still seems like a workflow problem to me. I'll ask again, why not send the individual "mics" to tracks, then process and freeze the tracks? I'm not getting it ...

ORIGINAL: droddey
You couldn't, because the whole group is frozen at that point. That's the point of grouping them together. The busses only freeze if you freeze the whole group. At that point, the whole set of tracks and busses are frozen and can't be changed. It wouldn't be freezing in the sense of individual tracks, it's more like bouncing in place in that case when you freeze the whole group, but you don't have to manage a separate track to bounce to and you get rid of the processing on the grouped tracks and busses.


Well that is not how Freeze works in Sonar. You should be able to change level and pan even though it's froozen. You can't have a feature do two differnt things. How confusing whould that be? What you're asking for is an export-to-track that would automatically free up plugin resources and archive the tracks/bus.

Dude
2008/03/14 19:25:17
droddey
Enlighten me, what other in-line processing (outside eq and comp) would you do on snare and kick that could not been done on a track? You could always freeze the track! Do you have to send it to busses? Still seems like a workflow problem to me. I'll ask again, why not send the individual "mics" to tracks, then process and freeze the tracks? I'm not getting it ...


It's not that you can't do it, it's why shouldn't SONAR be improved such that you don't have to redundantly put processing on tracks when you really want to apply the same processing to both. You are acting like I'm attacking SONAR, when I'm just saying it would be very USEFUL it if were changed to allow you to use busses where it is convenient but not pay the price of having processig that can never be removed from memory even when it's not required.

Well that is not how Freeze works in Sonar. You should be able to change level and pan even though it's froozen. You can't have a feature do two differnt things. How confusing whould that be? What you're asking for is an export-to-track that would automatically free up plugin resources and archive the tracks/bus.


Well yeh, that was the whole point of my suggestion above for a CHANGE in how SONAR works.
2008/03/14 19:33:25
altima_boy_2001
In some of the "heavy" resource intensive project I've worked I made a folder called "Bus Bounces" and setup a track for each bus with the same routing and sends. Then when I need to free up resources I can just bounce a bus to the appropriate track, bypass the FX bin on that bus, and archive the tracks feeding it. They only thing you may need to adjust are send levels so they match the bus. However, if you're using pre-fader sends (mine are usually post-fader) you'll have to remember to temporarily set the bus output back to 0.0 before bouncing and set the track volume to match the bus volume so everything stays mixed the same. Then if I want to go back and change something on the bus then I just delete the clip the bus "track" and re-enable the bus and feeding tracks. And if you create the "Bus Bounces" folder in your templates then it's always there ready to go when needed.

The thing is that all this talk of freezing is becoming a dying issue as new hardware becomes more powerful. With all the dual/quad cores people will purchase in the coming years the need to freeze becomes less and less. Why spend resources working on such a complicated feature that users can fix by upgrading their hardware and may not even need in a couple years?
2008/03/14 20:01:59
droddey
I'm using a quad core and it doesn't get you out of these issues if you use drum synths and soft synths and amp sims and so forth.
2008/03/14 20:02:41
Dude

ORIGINAL: droddey

It's not that you can't do it, it's why shouldn't SONAR be improved such that you don't have to redundantly put processing on tracks when you really want to apply the same processing to both. You are acting like I'm attacking SONAR, when I'm just saying it would be very USEFUL it if were changed to allow you to use busses where it is convenient but not pay the price of having processig that can never be removed from memory even when it's not required.


That's one of the reasons for busses; to use that same "effect" for the multiple tracks. But, if your number of busses are reaching the number of tracks you're not using them effectively. I don't think you're attacking Sonar, but why add features to compensate for a workflow problem? You started with saying you wanted to freeze busses and I'm just pointing out that you're not using the program the most effecient way. If your plan is to freeze the bus (not having enough processing power), why not send them to tracks? Tracks can be frozen.

ORIGINAL: droddey
it would be very USEFUL it if were changed to allow you to use busses where it is convenient but not pay the price of having processig that can never be removed from memory even when it's not required.


I'll try one more time ... if you freeze a bus you can not change any of the tracks that point or send to the bus. Defeats the whole purpose of busses (as you said above).


ORIGINAL: droddey
Well yeh, that was the whole point of my suggestion above for a CHANGE in how SONAR works.


OK, but it's Export you want to add options to not change Freeze.

Again, I belive you're not using tracks/busses in a way that it was traditionally intended. The change you proposed to Freeze would change the way "most" of us are used to in a mixing environment.

Good luck, over and out!

Dude


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