bitflipper
It's become part of my process.
The mix isn't done until I've gone back and removed or bypassed every plugin to determine which ones were helping and which ones were not. It's rare that I don't exorcise at least one plugin in the process.
The most common type of processor to get the boot: harmonic exciters and distortion. They tend to sound neat when you first stick 'em in, but the cumulative effect of multiple harmonic distortion stages can result in a harsh-sounding mix.
Yeah I've noticed that. Distortion really does sound harsh when it builds up over multiple tracks, especially if you've been sticking the same distortion plugin on all of them. It can reduce clarity as well. Sometimes I find that if I turn off all of the console emulators I have turned on, or at least turn the drive knobs down on most of the tracks, I get a nicer sound.
EQ is another one that gets too overdone. It's so easy to go nuts with complicated EQ curves that you've worked out in a theoretical manner, i.e. lots of "complimentary" cuts and boosts with the idea that you're creating some perfectly interlocking mesh of frequency jigsaw pieces. Before you know it, your 4 bands aren't enough and you're throwing multiple EQ's on each track just to accommodate all of the boosts and cuts, and not only have you thrown away lots of perfectly good frequencies but everything's starting to sound a little phasey from all the filters. It's very easy to go overboard with high pass filtering as well, sometimes filtering not only the individual tracks but then the various buses they're fed to. You end up filtering tracks that have already been filtered and just suck all of the warmth out of your music. But hey, there's this HUGE space for the bass and kick!