I think I might be having trouble understanding the terminology used in this thread.
If I use Melodyne Studio applied to entire vocal track, I'll "Freeze" the track after fixing all the tuning and timing in Melodyne.
People are talking about "bouncing to track(s)" as a permanent thing, where you can't make any changes after the bounce. But when I Freeze a track (any track, vocals or instruments) to cut down on CPU usage, I can always unfreeze the track to make any additional changes. Then re-freeze it.
I'm guessing "Bounce to track" is different than "freezing", even though freezing is basically taking a MIDI track and bouncing it to an audio track, or in the case of Melodyne, freezing is just bouncing the existing vocal track to another file (basically a hidden audio track).
Does that make any sense? There is a difference between the two processes. But I'm wondering why nobody mentioned freezing a Melodyne track instead of bouncing to new track? Freezing cuts down on CPU usage and is easily undoable. Am I missing something?