• SONAR
  • Sonar really needs a sampler. (p.8)
2016/10/20 08:18:33
mudgel
Error.
2016/10/20 08:26:31
mudgel
aheart
So true, Sonar really need a sampler. I just burn $599 unnecessary buying komplete 11 that comes with kontakt sampler. I am still using sonar 8 and slowly migrating to sonar platinum. I use vsampler a lot and cakewalk bought over the company and thrash it? Unbelievable


You should really get your facts straight.

Cakewalk didn't own vsampler, they bundled an DXi version of it with Sonar 3.

Maz, the developer of vsampler had it available on his website for many years. His reasons for stopping development are his own.

It would be like saying that Cakewalk owns Melodyne because it's bundled with the current version of Sonar.
2016/10/20 09:01:01
timp410
Anderton
forkol
I would tell the history of Project 5 another way.  It was not the pioneer, it was Cakewalk's answer to Ableton Live, and although it was a good product, I think the (initially) fast pace of feature development of AL, and the fact that they were in Mac space and had lots of producers/dj's using it doomed Project 5.

 
Actually it was Cakewalk's answer to "I don't need all the stuff in SONAR, I want to make beats." It was basically a subset of SONAR, but oriented toward virtual instruments (more like a hybrid of Reason and SONAR) as opposed to Live's orientation toward loop-based arranging. 
 
To me it was more to Project 5 Version 2 than just being orientated toward virtual instruments. P5 had a workflow similar to a keyboard workstation. Using templates in Sonar does not replace the feel and speed P5 had when using midi and virtual instruments as the primary focus for creating. I truly miss being able to create the initial beat/track in P5, then open the P5 file format in Sonar to finish the track. 
 
But, I'm glad to see that you seem more amenable to adding enhancements like the one's mentioned by the OP than you have in the past. At least, your gravitas should at least give more credence to these types of features than the rest of us can seem to muster by putting in a Feature Request.

 
I don't know where you get that idea that I haven't been receptive in the past. Among other features I've mentioned wanting to see are a "drum machine" mode for the MIDI PRV, Matrix View improvements, and updates for Cyclone (which I believe is fundamentally ideal for this sort of thing). I've also written multiple tips on how to get the most out of loops in SONAR, how to create loops, and made loop libraries specifically for beats-oriented music (which is a lot of what I do). Please don't misinterpret my suggesting workarounds for the lack of particular features with not wanting those features. 
 
As to gravitas...I wish! I have to get in line with the rest of you. The vast majority of my suggestions don't get traction.
 




2016/10/20 09:03:43
bladetragic
Astartes
If i´m not getting it wrong a decent Sampler in Sonar would be the "one Stop Solution" for the OP.
 
If i got him wrong fell free to correct me :-)
 
I´m no native English speaker, so the Post has gotten longer than maybe nessesery (sorry for that).
 
The Point is: What a user needs he/she will most likely not find in one Single DAW, all of them are somewhat specialised. So there´s mostly solutions/workarounds to find and use.
 
I agree that an overhaul of the integrated Tools in Sonar is much needed (Dropzone and Cyclone for Example). But even if they get an overhaul they (for my oppinion) are still scratching the surface so to say. That goes not only for Sonar but also for the Other Linear orientated DAWs as Studio One, Cubase and so on.
If you have the Money you can buy Upgrades for the Tools (The editor for the Studio one Sample Player for Example) to get more features out of them, but what comes "out of the Box" is in all Major Daws (as long as they´re not Loop orientated like Ableton and Bitwig) somewhat rudimentary. As i said: Just my 2 cents
 
EDIT: Ups, sry, you are the OP




I'd have to disagree with that.  Studio One comes with SampleOne and the Impact Drum Machine out of the box and you can purchase the additional sample editor for even deeper sample control and integration.  Logic comes with the EXS24, Drum Designer, Ultrabeat, etc.  FL has SliceX, DirectWave, FPC, etc. I could go on.  DropZone and Cyclone are almost archaic in comparison.
 
As far as being a "one stop solution".  I'm not sure why people are acting as If I'm saying Cakewalk needs to move the mountains and the heavens to include an up-to-date sampling solution.  Honestly I think the request is quite basic.  Like I said earlier, many of the pieces are actually already there, just not in a cohesive, intuitive, modern package.  So whether they come up with something new or update/overhaul the antiquated tools that are there...doesn't really matter.  The fact is, all the more popular DAWs are already doing it for a reason and Sonar needs to stay in the race.  The most popular DAWs are the ones that are very friendly to producers/DJ's/beat makers and electronic musicians, not "traditional musicians".   Sample oriented, "beat oriented" tools are critical to that demographic.  So why would Cakewalk not want to include better, more up-to-date tools for that crowd when they are the crowd that is clearly driving the market?
2016/10/20 09:27:47
bramwell
Not really important, just an observation.  How different from the suggestion of updating the staff view which the mere mention of seems to bring out such negativity.  Hmm.
2016/10/20 10:02:30
mdages
Is it somehow important or relevant whether a sampler plugin of Cakewalk itself or 3rd Party is?
Many of the plugins bundled with Sonar are 3rd party and not developed by Cakewalk.
Unlike other manufacturers, Cakewalk seems to be more a DAW developer and not a plugin provider.
 
So, what's the problem to use a free sampler vst plugin, like "Grace" for example.
http://www.onesmallclue.com/plugin/grace/
Because it's not bundled with the Sonar package?
-Markus
2016/10/20 10:11:48
Anderton
bramwell
Not really important, just an observation.  How different from the suggestion of updating the staff view which the mere mention of seems to bring out such negativity.  Hmm.



Probably two reasons for that. First, this thread isn't beating a dead horse for the thousandth time, with the same people saying the same things. Second, there are existing solutions if people want a sampler so if SONAR doesn't add a sampler, it's not a big deal to those who want a sampler.
2016/10/20 10:31:09
abacab
chuckebaby
subtlearts
Glyn Barnes
I suggest the TX16WX a free and very powerful sampler http://www.tx16wx.com/


This was worth reading the whole thread for. Wow, that's seriously a pretty deep looking sampler for no money at all!
 
 


I saw this earlier and downloaded this, watched some videos on it. great free app to use in Sonar.
thanks for putting this up (mentioning it/posting the link) im really digging this.




+1 for TX16Wx ... it was well worth reading this thread to learn about this ... thanks and wow!!!
 
While I agree it would be nice to see Cakewalk refresh some of it's basic tools, while you are waiting for that to happen, this lightweight, free, full featured sampler is up for grabs now!
 
This TX16Wx Sampler is really cool.  It is free and only takes a few seconds to download and install all 7.37MB, no libraries included.  Had a quick go with it and ran through the tutorial in the quick start guide.
 
You can record any audio source directly into the wave editor to create a new sample, then process it any way you wish.  Loop, slice, etc.  Looking at the full user guide, this should meet any sampling needs.
 
You can also drag an audio clip directly from the Sonar timeline into the sampler.
 
In fact, I discovered that if you have Dimension Pro installed, you can browse to the Dim Pro multisamples folder and drag a .sfz file into this sampler.  It then imports and keymaps all of the samples for that instrument.  I didn't have a chance to check the root note accuracy after import, but this sampler has an automatic pitch detection feature that can correct this.
 
I was also able to drag in a few REX .rx2 files from the Beatscape Factory Content as well
 
The following is from theTX16Wx User Manual:
 
About TX16Wx
The TX16Wx Software Sampler is a simple, yet powerful sampling instrument inspired by various classic hardware samplers from the 80s and 90s, but mainly the excellent Yamaha TX16W sampler as used with the Typhoon operating system.
Many software samplers sport a multitude of features aimed mainly at disk-streaming gigabyte sized preset libraries. The TX16Wx instead aims to bring back some of the joy of working with the classic hardware instruments, using sampling not for playing back pre-built libraries, but instead creating your own new sounds in creative way.
Perhaps the biggest reason this software was created though, is that I have yet to find a software sampler, free or otherwise, with both workstation features, and a clear cut, well-documented file format that does not lock the user in to a product forever. The TX16Wx file format is simple XML files and can be translated even by hand in a simple text editor.
2016/10/20 10:46:51
bramwell
"Probably two reasons for that. First, this thread isn't beating a dead horse for the thousandth time, with the same people saying the same things. Second, there are existing solutions if people want a sampler so if SONAR doesn't add a sampler, it's not a big deal to those who want a sampler."
 
I get the first thing...not trying to beat a dead horse (although I do find the hyperbole a clear example of the negativity).  I have never said a single word on any of the previous staff view posts because I have seen in the past that Cakewalk has already determined they are not going to do anything at all with the staff view.  I get that.
As to the second point...  It seems to me that your reasoning should then make this thread even more negative than that of the staff view because so many competent 3rd party samplers are available.  
Just found it interesting as to who are considered the "cool kids" and who are not.  
I will hibernate once again....
2016/10/20 11:18:26
Anderton
bramwell
I get the first thing...not trying to beat a dead horse (although I do find the hyperbole a clear example of the negativity).

 
You may be forgetting that I've been a major advocate for improved staff view. However, I'm also a realist. As Maya Angelou said..."If you don't like something, change it. If you can't change it, change your attitude." 
 
As to the second point...  It seems to me that your reasoning should then make this thread even more negative than that of the staff view because so many competent 3rd party samplers are available.

 
You're missing the point. There's no free, simple way to improve staff view so that's something where the only way it's going to happen is if Cakewalk does something. OTOH it's not necessary to go negative about SONAR not having a sampler because there are solutions (some even free) available. So if you want a sampler in SONAR, you can have a sampler.
 
I don't understand the "cool kids" comment so I can't respond...don't know to what I would be responding.
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