Developers can't possibly test every possible combination of hardware, software and operating system. They really have no choice but to decide which platforms to support and make no guarantees about the rest.
Of course, - theoretically - everything is supposed to just work, as long as both host and plugin precisely conform to the interface spec. Yet plugin vendors routinely run into specific problems with FL Studio, ProTools, SONAR, Reaper, Studio One and Cubase - and apparently Sound Forge as well. VST is a weak specification and all it takes is for a host to interpret one of its many ambiguities a little differently than a plugin vendor and problems will ensue.
It's not even necessarily a case of a vendor failing to conform to the spec. It could be that the spec is incomplete, vague or ambiguous. I would not be at all surprised if Steinberg's own coders don't deal with the same issues internally. While it's true that "Steinberg decides what the VST standard is", they cannot arbitrarily redefine it, and whatever limitations are in it they have to live with like everyone else.