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  • IK Multimedia: near zero latency performance on every Android device
2015/01/05 16:01:52
mikedocy
Breaking news: Zero Latency on Android shown at NAMM 2015!

IK to show the universal solution for real time audio processing on Android 4.0 or later


30 December 2014

 


Having pioneered low-latency digital audio interfacing and processing on select Android Samsung Professional Audio devices with iRig HD-AAmpliTubeiRig MIC HD-A and EZ Voice, IK Multimedia will present a breakthrough universal solution that provides near zero latency and real-time audio processing on a wide assortment of Android devices (running Android 4.0 or higher and compatible with USB host mode/OTG mode) at NAMM 2015.
Despite representing over 80% market share of mobile devices in circulation, Android smartphones and tablets have not established themselves as a reliable music creation platform. This is due to factors like the OS’s performance, which is not suitable for real-time processing, and the fragmentation of the platform across dozens of manufacturers and carriers.
Even with the addition of standard USB Audio I/O in the recent release of Android 5.0, the platform still lacks the ability to perform rock solid real time ultra low latency audio processing.
IK Multimedia has solved this problem with a paradigm shift of a universal solution that delivers astonishing near zero latency performance (down to 2 ms round-trip total latency) on every Android device running Android 4.0 or higher and that supports USB host mode/OTG mode independently from the device manufacturer.
 
This solution will be made available to the hundreds of millions of devices in circulation from manufacturers like Samsung, Google, Motorola, LG, HTC, Xiaomi and more. Finally, the capability for using the Android platform for serious music making and performance has arrived.
Try it for yourself and visit IK Booth #6520 at the 2015 NAMM Show in Anaheim, California during January 22-25, or visit our site and social channels for more information released during the show.
2015/01/05 20:22:19
musichoo
I am interested. I have a Samsung Grand quattro. 
2015/01/06 07:09:13
The Maillard Reaction
I have a Fender Champ that has nearer zero latency.
 
 
 
Actually I have two, so I can set the other one for some cool delay effects by using a long cord.
 
 
 
Actually I have a 3rd one... but I only use that for the rotary effects.
2015/01/06 11:46:38
mikedocy
Mike,
If you place your Fender Champ 2.25 feet from your ear you will observe a 2 mS latency of sound.
 
When I was a teen-ager, I made a slap-back echo effect using a 100 foot garden hose. The hose was rolled up in a coil so it could be stashed behind the amp. I fed one side of the hose with a driver from a horn, duct-taped in place. The other side of the hose had a small hi-Z microphone inserted and taped in place. The mic was fed into a second guitar amp. The amps were placed side-by-side for a stereo effect. The 88 mS delay from the hose was very low-fi because of the HF roll-off throughout the duration of the hose. It actually had a rubbery/hosey sound. 
I rigged up a footswitch to turn the delayed signal on/off. I would switch it on for the guitar solos. :-)
 
As for the IK Multimedia announcement: I am a happy user of Amplitube and can't wait to be able to use it on my Android phone. Android always had the audio latency problem and looks like it might finally be solved. 
  
2015/01/06 11:57:48
Mesh
I've also heard the initial Android app had some issues or something like it only worked well with certain Androids........so, I'm also looking forward to seeing what's in the pipeline on this. (IK has done pretty well on the iphone market and this looks to be another huge market for them to capitalize on).   
2015/01/06 12:10:45
IK_Multimedia
We have released AmpliTube on Android already, first was using the Samsung Professional Audio SDK which allowed for good performance.  We also released AmpliTube on Google Play but for Android 5 "Lollipop" and still for Samsung devices supporting Samsung Professional Audio (for performance quality reasons again).  This announcement will bring near-zero latency performance on devices running Android 4.0 or higher which is a much larger set of devices.  We'll have more information soon.
 
Thanks for the interest!  Wasn't sure it would be of great interest here so I did not post directly (actually I haven't posted a topic in a long long time, which probably keeps a lot of you happy :) ).
2015/01/06 12:44:15
The Maillard Reaction
mikedocy
Mike,
If you place your Fender Champ 2.25 feet from your ear you will observe a 2 mS latency of sound.

 
Hi Mike,
 Another way to think about it is that I place a mic about 0.05 feet from the speaker in the Champ and have something closer to .05ms latency of sound in my headphones. When I do that it doesn't matter how far the Champ is from my ear.
2015/01/06 13:33:47
bapu
I made my own strobe light in the 8th grade.
 
It was a flood lamp behind a round piece of wood with a slit in it. The motor was on a rheostat so that we could set the timing just so.
 
Sometimes latency is needed.
 
2015/01/06 13:43:31
The Maillard Reaction
Good times!
2015/01/06 15:59:50
Guitarpima
IK_Multimedia
We have released AmpliTube on Android already, first was using the Samsung Professional Audio SDK which allowed for good performance.  We also released AmpliTube on Google Play but for Android 5 "Lollipop" and still for Samsung devices supporting Samsung Professional Audio (for performance quality reasons again).  This announcement will bring near-zero latency performance on devices running Android 4.0 or higher which is a much larger set of devices.  We'll have more information soon.
 
Thanks for the interest!  Wasn't sure it would be of great interest here so I did not post directly (actually I haven't posted a topic in a long long time, which probably keeps a lot of you happy :) ).




This is good news. My cousin has an S5 and said the app wasn't compatible.
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